Sup'infograph was created within the ESRA in 1997 to meet the growing needs of trades training in computer graphics 2D / 3D, especially those in the realization of animation, game video, special effects in film and TV dressing.
The training lasts 3 years, 2 years in the core curriculum. In the third year, students have the opportunity to choose between three options:
- Realisation / Animation
- Modeling, Rendering and Light
- 3D compositing and VFX
Besides the theoretical and practical courses, students complete team in an animated short film in the first and third year and an animatic second year.
Admission to first year is competitive. This competition is open to graduates and students of final year, subject to success in the Baccalaureate.
The curriculum, spread over three years, includes theory, practical work, conducting an animated film every year, and 16 weeks minimum mandatory internships.
1st and 2nd year, the program also provides good learning authoring software that cinema staging and artistic drawing. Teaching is done in software tutorials, with a student by labor station. The achievements by five team represents the synthesis of theoretical and practical.
In the second year, students perfect: character modeling, texturing, shaders development, creating skeletons, skinning, animation in general and animation in inverse kinematics, particles, dynamics the rendering. And they manage the mix of sounds from their productions with the students of the ISTS (the department).
Outside of classes and practicals, work rooms are available to students free service from 19:00 until 22:00 from Monday to Thursday and until 19:00 on Friday and Saturday.
1st and 2nd year, lessons are on average 25 hours per week.
Students must complete eight weeks of mandatory courses in 2nd and 3rd year, a total of 16 weeks.