The 1st Level Academic Diploma in Digital Applications for the Visual Arts guides students in overcoming the traditional boundaries of the Arts, through the study of the widest social and commercial contexts and uses. The academic teaching of the visual arts is reinterpreted by extending the analysis of the reference cultural environments in a digital key. This means that creative experimentation becomes the educational basis for all artistic disciplines. Students are guided to conceive work in terms of design and system by relating it to the dynamics and new values that feed the world of contemporary art. The professional figure that emerges is that of a professional able to cover different roles within his aesthetic and social sphere, the ability to design and self-promote are developed, to facilitate market entry and critical awareness of the just operate.

Expertise

At the end of the First Level Academic Diploma in Digital Applications for Visual Arts, students will have acquired adequate technical and operational training, methods and contents in the fields of graphics, communication, photography, video and Visual arts. They will have acquired methodological and critical tools adequate to the acquisition of skills of expressive languages, of the most advanced techniques and technologies related to their field of action. They will have an in-depth knowledge of IT tools and electronic communication in the specific areas of competence. In addition to traditional and digital communication and publishing, web and advertising, students will be able to collaborate with other creative sectors such as photography, video editing, cinema (2D and 3D), video animations and video games, acronyms and graphics animated for tv and web, or as Character Designer, Animator Designer, Storyboarder.

Professional roles

Students of the 1st Level Academic Degree in Digital Applications for Visual Arts will be able to work not only for traditional and digital communication and publishing, but also for web and advertising; will be able to collaborate with other creative sectors such as photography, video editing, cinema (2D and 3D), video animations and video games, theme songs and animated graphics for TV and the web, such as:

  • Graphic Designer
  • Animation Designer
  • Motion Graphic Designer
  • Web Designer
  • UI-UX Designer
  • Graphic designer
  • Art Director
  • Communication Designer
  • Photographer
  • Illustrator
  • Sound Designer
  • Video Maker
  • Film editor

Study plan

1 years

  • Morphology and dynamics of the form
  • History of contemporary art
  • Design for decoration
  • Audiovisual theory
  • Illustration
  • Type of materials
  • Computer graphic
  • Digital video
  • English
  • Foundations of Informatics

2nd Year

  • aesthetics
  • Psychology of art
  • Digital photography
  • Graphics techniques
  • Contemporary techniques
  • Videographics
  • Digital applications for art
  • 3D modeling

3rd Year

  • Audiovisual techniques for the web
  • Sound design
  • Digital image processing
  • Latest trends in visual arts
  • Multimedia languages
  • Computer art
  • Internship
  • Thesis project

Admission Criteria for the Course

Enrollment in the First Level Academic Diplomas is subject to passing the admission interview, in order to evaluate the candidate's cultural and technical-artistic knowledge. Those who hold a baccalaureate degree with an address similar to the academic course chosen or in possession of: ISIA five-year diploma, artistic maturity, art institute maturity, IPSCT - CINE TV technician are exempted from the admission interview. - Technician of advertising graphics, Technician of photographic image production and Technician of Audiovisual Industry.

Title Released

The Pantheon Design Institute

Program taught in:
  • Italian

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Last updated April 5, 2019
This course is Campus based
Start Date
Oct 2019
Duration
3 years
Full-time
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istituto pantheon design & technology