Course in Fine Arts Studies in North America

Compare Course Studies in Fine Arts Studies in North America 2017

Fine Arts Studies

Law courses explore such ubiquitous topics as commercial law, regulatory theory and intellectual property, to name a few. Many of these specializations entail coursework that discusses regulatory problems and trends involved in their specific industry.

From indigenous civilizations to modern day empires, North America has plenty of hands-on educational opportunities to offer scholars. Filled with a range of distinct cultures, students can educate themselves in well-rounded way.

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Short course - Arts and Cultural Management

European School of Economics
Campus Full time 3 months January 2017 United Kingdom London Italy Florence + 2 more

The ESE Professional Programme on Arts and Culture Management at the European School of Economics in Florence is designed to create innovative leaders within the visual arts and culture field. [+]

Course Studies in Fine Arts Studies in North America 2017. The ESE Professional Programme on Arts and Culture Management at the European School of Economics in Florence is designed to create innovative leaders within the visual arts and culture field. Upon the completion of the course, students will have the opportunity to enter the pathway of the international art world within, for example, the museum environment and the art market. The programme combines rigorous coursework taught by professional docents and valuable on-site learning opportunities, in order to distinguish students within the public, private and nonprofit arts environment. Intake Dates: January, April, September Modules Offered: Foundation in Art History Art Marketing and Business International Business Decision Making E-Business and E-Commerce Total Course Hours: 144 Mode of Delivery: Each module holds a weekly 3-hour class ttotal 12 hours per week, Monday to Friday) Course Assessment: Mid Term Assessment (30%) Final Assessment (70%) Entry Requirements: Application form High-School Diploma Résumé / CV Intermediate command of the English language (TOEFL / IELTS is a plus) Photocopy of passport / ID document Three passport-sized photographs Non-refundable €50 application fee Maximum Number of Attendees: 30 (In order to provide a unique learning experience with a ratio between Professor to students, no more than 30 students will be admitted into this programme) Internship (optional): Upon successful completion of the programme participants may opt to take a 3-month internship fitted to their profile and career objectives. An assessment with the ESE Placement Officer will determine their eligibility for a placement. Professional Opportunities: The ESE Professional Programme in Arts and Cultural Management has been designed to prepare innovative leaders in the sector of Art and Culture. Upon conclusion of the course participants will be prepared for positions in Art Galleries and Auction Houses, as well as Communication and Marketing Consultants in the art sector like Art Funding Managers, Art Editor and Art Administrator for example. Credits & Recognition: Upon completion of the programme, participants will be awarded an ESE Certification of successful completion of the programme. [-]

Course - Game Design

Vancouver Film School - VFS
Campus Full time 1 year March 2017 Canada Vancouver

Vancouver Film School’s Game Design program will help you become a professional game designer in just one year, taking you through the entire video game development cycle from concept to [+]

Vancouver Film School’s Game Design program will help you become a professional game designer in just one year, taking you through the entire video game development cycle from concept to final game. You’ll work closely with video game industry mentors in an immersive environment that mirrors that of a professional studio as you design, produce, and present fully playable games. What You Will Learn The courses you’ll take to become a game designer will help you master many disciplines. The VFS Game Design curriculum guides you through the stages of concepting, level design, game interface design, all the way to scripting, programming, and complete game creation. Designing and Creating Games At VFS, you don't just think about games – you experience the development cycle firsthand as you design and produce two major game projects. A Deeper Understanding of Games Designing games means looking at them in a brand new way: combining all the theory, history, and practical know-how into a knowledgeable and versatile designer. Interactive Storytelling Stories are powerful tools for developing great games: they tie the gameplay together and engage the player on a deeper level. Networking and Launching Your Career The game industry is always changing. Staying a step ahead is vital, and the only way to do that is to be face to face with the industry every single day. Start Dates: - January 5, 2015 Limited Seats Available - May 4, 2015 - August 31, 2015 Program Requirements Successful completion of the VFS Foundation Visual Art & Design program - OR - A 1-page (maximum) synopsis of a game that you are passionate about creating. Explain the concept, vision or idea. Include the genre of game you would utilize. Make references to other games to explain how you would make your game. In addition, provide a 1-page (maximum) outline detailing your story, possible levels, and characters. Provide 1-2 pages (maximum) of diagrams explaining any features or game mechanics and a simplified map of the game world described in your synopsis. *Intermediate computer skills are a requirement, including the ability to use Microsoft Word and Excel. [-]