Course in Software Engineering in Oxford in United Kingdom

See Course Studies in Software Engineering 2017 in Oxford in United Kingdom

Software Engineering

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The United Kingdom of Great Britain and Northern Ireland, commonly known as the United Kingdom and Britain, is a sovereign state located off the north-western coast of continental Europe.The two most famous (and oldest) universities are Oxford and Cambridge (often referred to as Oxbridge by many Britons) England also has several other world-class institutions, including several in London (notably Imperial College, the London School of Economics, University College London and King's College London, all are part of London University)

Oxford is a university town, home to the oldest England’s university that is established in 1096 or earlier (exact year is unknown). Another university dates from late 19th century, and there are also one Islamic university and one independent college.

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Game Development Programme

Oxford Royale Academy
Campus Full time 10 - 12 weeks September 2017 United Kingdom Oxford

The Game Development Programme provides prospective developers with the chance to gain experience in this growing field, culminating in their own creative project. [+]

Course Studies in Software Engineering in Oxford in United Kingdom. Introduction For students who are computer game enthusiasts, and would like to investigate the possibility of working in the games industry, this course will provide a perfect opportunity to gain practical experience, and either start a portfolio of work, or make valuable additions to their existing body of work. The Project As with all of our Oxford Gap Year and Oxford Study Programme subjects, the Game Development Programme focuses on the production of an extended piece of work that the student will conceptualise and produce independently under the guidance of our tutors. This will likely consist of a playable game concept, developed from an idea through to a playable alpha-state project. Students will explore ideas and concepts with their experienced tutors, moving through to early exploration of the Unity game engine, before spending the bulk of their time in constructing and refining their game. Topics Covered Following an initial Orientation Week, tutoring at our International Study Centre begins. This phase introduces the student to some of the fundamental areas of game development, using the Unity engine as the basis for lessons. Students will cover: Scripting Animation Asset Generation and Management Optimisation Quality Assurance Testing Audio [-]