Course in Game Design in South East England in United Kingdom

Search Course Studies in Game Design 2017 in South East England in United Kingdom

Game Design

Universities and colleges set their own admission requirements for higher education courses, so they vary broadly. Depending on the course, graduate student may be able to get into higher education with a range of qualifications. If you're applying to do a Foundation Degree course, you may find that work experience is taken into consideration alongside any qualifications you have. Some higher education institutes and colleges offer Foundation Years as preparation for a certain degree courses. They usually don't result in separate criteria as they simply qualify you to enter the degree program itself. Foundation Years aren't within reach for all degree courses, however.

Education in the United Kingdom is a devolved matter with each of the countries of the United Kingdom having separate systems under different governments: the UK Government is responsible for England, and the Scottish Government, the Welsh Government and the Northern Ireland Executive are responsible for Scotland, Wales and Northern Ireland, respectively.

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Game Development Programme

Oxford Royale Academy
Campus Full time 10 - 12 weeks September 2017 United Kingdom Oxford

The Game Development Programme provides prospective developers with the chance to gain experience in this growing field, culminating in their own creative project. [+]

Course Studies in Game Design in South East England in United Kingdom. Introduction For students who are computer game enthusiasts, and would like to investigate the possibility of working in the games industry, this course will provide a perfect opportunity to gain practical experience, and either start a portfolio of work, or make valuable additions to their existing body of work. The Project As with all of our Oxford Gap Year and Oxford Study Programme subjects, the Game Development Programme focuses on the production of an extended piece of work that the student will conceptualise and produce independently under the guidance of our tutors. This will likely consist of a playable game concept, developed from an idea through to a playable alpha-state project. Students will explore ideas and concepts with their experienced tutors, moving through to early exploration of the Unity game engine, before spending the bulk of their time in constructing and refining their game. Topics Covered Following an initial Orientation Week, tutoring at our International Study Centre begins. This phase introduces the student to some of the fundamental areas of game development, using the Unity engine as the basis for lessons. Students will cover: Scripting Animation Asset Generation and Management Optimisation Quality Assurance Testing Audio [-]