Course in Game Design in United Kingdom

Find Courses in Game Design in United Kingdom 2017

Game Design

Universities and colleges set their own admission requirements for higher education courses, so they vary broadly. Depending on the course, graduate student may be able to get into higher education with a range of qualifications. If you're applying to do a Foundation Degree course, you may find that work experience is taken into consideration alongside any qualifications you have. Some higher education institutes and colleges offer Foundation Years as preparation for a certain degree courses. They usually don't result in separate criteria as they simply qualify you to enter the degree program itself. Foundation Years aren't within reach for all degree courses, however.

Education in the United Kingdom is a devolved matter with each of the countries of the United Kingdom having separate systems under different governments: the UK Government is responsible for England, and the Scottish Government, the Welsh Government and the Northern Ireland Executive are responsible for Scotland, Wales and Northern Ireland, respectively.

Top Courses in Game Design in United Kingdom 2017

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Game Development Programme

Oxford Royale Academy
Campus Full time 10 - 12 weeks September 2017 United Kingdom Oxford

The Game Development Programme provides prospective developers with the chance to gain experience in this growing field, culminating in their own creative project. [+]

Best Courses in Game Design in United Kingdom 2017. Introduction For students who are computer game enthusiasts, and would like to investigate the possibility of working in the games industry, this course will provide a perfect opportunity to gain practical experience, and either start a portfolio of work, or make valuable additions to their existing body of work. The Project As with all of our Oxford Gap Year and Oxford Study Programme subjects, the Game Development Programme focuses on the production of an extended piece of work that the student will conceptualise and produce independently under the guidance of our tutors. This will likely consist of a playable game concept, developed from an idea through to a playable alpha-state project. Students will explore ideas and concepts with their experienced tutors, moving through to early exploration of the Unity game engine, before spending the bulk of their time in constructing and refining their game. Topics Covered Following an initial Orientation Week, tutoring at our International Study Centre begins. This phase introduces the student to some of the fundamental areas of game development, using the Unity engine as the basis for lessons. Students will cover: Scripting Animation Asset Generation and Management Optimisation Quality Assurance Testing Audio [-]

FdSc Computer Games Technology

Somerset College
Campus Full time 2 years September 2017 United Kingdom Taunton

Succeeding in the field of Games Technology involves a combination of technical aptitude and commercial and creative know-how. That’s exactly what our degree programmes are intended to equip you with, meaning that you’ll stand every chance of landing your dream job once you graduate from Somerset College. [+]

Course Description Succeeding in the field of Games Technology involves a combination of technical aptitude and commercial and creative know-how. That’s exactly what our degree programmes are intended to equip you with, meaning that you’ll stand every chance of landing your dream job once you graduate from Somerset College. This programme incorporates our innovative use of work-based learning, to help you gain hands-on experience in professional environments during your studies. First years undertake a work placement with an employer in the games technology industry, while the second year includes a live games production project. In the past, students have worked on developing games for partners such as the NHS, Mole Valley Farmers, British Red Cross and Somerset Wildlife. The FdSc covers a range of topics. In the first year you will cover: - Programming Fundamentals - Games Mathematics - 3D Modelling & animation Fundamentals - Games Platforms and Technologies - Games Design and Development - Professional Practice and the Workplace The second year covers: - Sound for Games - Computers Games Production Project - Games AI - Advanced 3D Animation - Advanced Games Programming - Rigging: Character Modelling - optional module - Introduction to Mobile Programming - optional module Career Progression With a set of highly sought-after skills and competencies, and practical work experience in the games technology industry, your chances of securing employment after graduation are high. Our graduates have gone on to roles as technical artists or games programmers, as well as a wide spectrum of other jobs... [-]