Compare Courses in Computer Arts in France 2019/2020
Courses are academic classes taught by qualified instructors that are intended to enhance participant’s knowledge of a given area or training in a particular discipline. Courses vary broadly in terms of length, size, content and duration.
Computer arts courses prepare students for an industry becoming progressively more reliant on digital technology. Classes teach participants to work with new technology and how to implement their artistic styles within the professional world to successfully build a career in this field.
France, officially the French Republic, is a unitary semi-presidential republic located mostly in Western Europe, with several overseas regions and territories.
The Motion Graphic Design and Motion Design, is animated graphical elements like pictures, pictograms, or typography, synchronized sound.
Duration of training: 1 year.
The Motion Design is one of the new professions of the XXI century.
"This is the art of giving life to graphic animation. "At the crossroads of new technologies that cover the entire visual arts, this discipline helps design and implement tailored communications to mobile devices, incorporating the concept of motion with the combination of video, special effects, of 2D and 3D animation, typography and graphics.
The Motion Graphic Design and Motion DesignIs the animation of graphic elements like pictures, pictograms, or typography, synchronized sound.
Motion design is a relatively new discipline: the pioneers of this type of videos were the creators of film credits 60s but the technique has become widespread in the last 5 years with the advent of digital and software called "compositing "as After Effects, which could be defined simply as photoshop video....
The 3D animation and CGI are now present in all areas of creative communications. The sector Animation and 3D realization, taught in three years, allows to train for thes
At the end of the 3rd year, the final exam is validated by a vocational training certificate with OPQF qualification.
Duration of training: 3 years
The 3D animation and CGI are now present in all areas of creative communications. The sector Animation and 3D realization, taught in three years, allows to train for these techniques. It is naturally focused on the sectors of digital creation: the video game and animated film.
Along with learning the basic techniques necessary for its professionalism, the student realizes every year one or more projects, alone or in small teams. A core curriculum in the first year and a specialization in Real or Game industry sector in the following years....
The Entry Level year allows students to further basic theoretical, technical and methodological knowledge applicable across design disciplines and to prepare for studies
The Entry Level year allows students to further basic theoretical, technical and methodological knowledge applicable across design disciplines and to prepare for studies in the fields of animation, special effects and video games.
It is aimed at students who have already completed a first year of further education in design (Foundation year (MANAA) or Introductory Course in Applied Arts) and who can show a satisfactory level of visual presentation skills in their portfolio.
Advantages of the Course
Classes led by industry professionals
High-standard technical equipment
Classes centred around real projects allowing students to obtain technical skills
Personalised student follow-up for the creation of their portfolio and professional project
Links between different disciplines in order for students to understand the complementary relationship of different areas of expertise
Entry Requirements & Application
ESRA - École Supérieure de Réalisation Audiovisuelle
Sup'infograph was created within the ESRA in 1997 to meet the growing needs of trades training in computer graphics 2D / 3D, especially those in the realization of animat
Sup'infograph was created within the ESRA in 1997 to meet the growing needs of trades training in computer graphics 2D / 3D, especially those in the realization of animation, game video, special effects in film and TV dressing.
The training lasts 3 years, 2 years in the core curriculum. In the third year, students have the opportunity to choose between three options:
Realisation / Animation
Modeling, Rendering and Light
3D compositing and VFX
Besides the theoretical and practical courses, students complete team in an animated short film in the first and third year and an animatic second year.
Admission to first year is competitive. This competition is open to graduates and students of final year, subject to success in the Baccalaureate. ...