Top Courses in Computer Animation
A course in college or university is a class that focuses on one specific area of study within the broader range of a subject. Similar to high school classes, a course will have one or two instructors and a fixed roster of students.
What is a course in computer animation? Computer animation is a process that is used for creating moving animated images. A course would involve learning about animation and its history in film, motion graphics, and character design. Virtual environments, advanced 3D computer graphics, and FX techniques for television and movies, all centered around digital creation, would be taught in the course using hands-on methods.
Students learning about computer animation may acquire valuable skills during the course, which may be useful in many other areas of life, even beyond higher education. Confidence in their abilities, design knowledge, and versatility can be assets when pursuing many different kinds of careers.
A full course in computer animation will take about three years, but more specific and specialized courses may only take six months. The enrollment and registration fees will vary between the different colleges and universities offering the courses. Contact the schools that interest you most for more pricing information.
Computer animation is becoming more and more involved in all kinds of industries, providing a wide swath of career opportunities that extend even beyond media and advertising. A career in multimedia art, 3D animation, storyboard art, animated Web design, graphic art, and 3D modeling are just a few of the options that implement the skills and techniques taught when learning and mastering computer animation.
Students wishing to take this course have many options to choose from, including online, at a local campus, or even abroad internationally. Search for your program below and contact directly the admission office of the school of your choice by filling in the lead form.
9 Results in Computer Animation Filter
Basic professional training to get started in 3D Animation.
The 3D animation and CGI are now present in all areas of creative communications. The sector Animation and 3D realization, taught in three years, allows to train for these techniques. It is naturally focused on the sectors of digital creation: the video game and animated film.
Animation is seen as an evolving concept to evolving art form, required by the handwerkliches- and design skills as well as have the will to experiment and artistic venture.
The Think Tank Online program is designed to train working artists for the CG industry in the following roles: - Environments for games (immersive real-time environments) - Hard surface modeling for film (robots, mechs, ships, etc) - Character modeling for games (characters that star in video games) - Organic modeling for film (living elements for film – characters, creatures, animals, organisms, etc) - Texturing and look dev for film (including texturing of assets) How It Works: Our program focuses on asset creation and is four full terms - 16 months in total, each term is 14 weeks. The first term is Foundation and anyone can apply, however, you must meet the system requirements. Upon completion, you then move on to choose your career specialty for the Intermediate and Advanced semesters. You do not need to know your specialization prior to applying as you can discover your abilities while working through the Foundation term. The final semester is the one-on-one Mentorship. Throughout the program, you will have access to our online learning portal where you connect with other students and working industry professional mentors. Here you can ask questions, share portfolios, receive professional art direction and feedback – all online! Program Highlights: - 16 months of training - Pay per term or all at once - 5% off when you pay for all four terms up front - Director-derived curriculums that allow for job focused demo reels - Weekly live lesson and Q&As with seasoned industry professionals - Access to Think Tank’s comprehensive resource centre - Live one-on-one mentorships Prerequisites: - Windows desktop computer, webcam, headset and the time to focus and work hard - 18 years of age or high school diploma
The Entry Level year allows students to further basic theoretical, technical and methodological knowledge applicable across design disciplines and to prepare for studies in the fields of animation, special effects and video games.
A recent survey of the "Top 100 Schools for Animation, Gaming and Design" by Animation Career Review ranked VanArts as #1 in Western Canada
From the pioneering credits of Saul Bass and the visual experiences of Norman McLaren to the modern creations of Michel Gondry and Danny Yount, today graphics in movement has found a new audiovisual space – film, television, internet...- new challenges and opportunities.
Meet the faculty behind the Czech animated film international success! Get in touch with the long tradition of the animated film at FAMU.
Sup'infograph was created within the ESRA in 1997 to meet the growing needs of trades training in computer graphics 2D / 3D, especially those in the realization of animation, game video, special effects in film and TV dressing.