Search Courses in Computer Animation in Europe 2019/2020
You will get to know the history of animated films, character animation and motion graphics. You will be introduced to techniques of advanced 3D computer graphics, virtual environments and F-X for motion movies and TV
In all, there are over 4000 Higher Education Institutions in Europe offering a wide range of courses at Bachelor, Masters and Doctorate level. With more and more of these organizations offering English as the language of education for at least some of their degree programs, universities in Europe are now of higher quality than ever before. Universities in Europe offer a friendly welcome to foreign students and to give a course of knowledge that meets their profession needs in today’s global demand.
View all Courses in Computer Animation in Europe 2019/2020
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Basic professional training to get started in 3D Animation.
The 3D animation and CGI are now present in all areas of creative communications. The sector Animation and 3D realization, taught in three years, allows to train for these techniques. It is naturally focused on the sectors of digital creation: the video game and animated film.
Animation is seen as an evolving concept to evolving art form, required by the handwerkliches- and design skills as well as have the will to experiment and artistic venture.
The Entry Level year allows students to further basic theoretical, technical and methodological knowledge applicable across design disciplines and to prepare for studies in the fields of animation, special effects and video games.
From the pioneering credits of Saul Bass and the visual experiences of Norman McLaren to the modern creations of Michel Gondry and Danny Yount, today graphics in movement has found a new audiovisual space – film, television, internet...- new challenges and opportunities.
Meet the faculty behind the Czech animated film international success! Get in touch with the long tradition of the animated film at FAMU.
Sup'infograph was created within the ESRA in 1997 to meet the growing needs of trades training in computer graphics 2D / 3D, especially those in the realization of animation, game video, special effects in film and TV dressing.