Part time Course in Arts in North America

See Part time Course Studies in Arts in North America 2017

Arts

Courses are academic classes taught by qualified instructors that are intended to enhance participant’s knowledge of a given area or training in a particular discipline. Courses vary broadly in terms of length, size, content and duration.

From indigenous civilizations to modern day empires, North America has plenty of hands-on educational opportunities to offer scholars. Filled with a range of distinct cultures, students can educate themselves in well-rounded way.

Contact Schools Directly Best Part time Course Studies in Arts in North America 2017

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Pre-Master Program

Domus Academy
Campus 4 months October 2017 Italy Milan

The Domus Academy Pre-Master’s Program is a four-month intensive postgraduate course that will prepare you to enter a Master’s program at Domus Academy. [+]

Top Part time Course Studies in Arts in North America. In just four months of study, you’ll be ready to enter a master’s program in design. Begin your future today! You are looking ahead with excitement to a rewarding and creative career in design. Your next big step is earning your master’s degree at the renowned design school Domus Academy. Before you apply, you can take this opportunity to strengthen your background in design. You can expand your knowledge of the design world, hone your technical skills, and build an outstanding portfolio of projects. Program The Domus Academy Pre-Master’s Program is a four-month intensive postgraduate course that will prepare you to enter a Master’s program at Domus Academy. You can choose between 12 master’s programs at Domus Academy in the broad areas of arts, design, fashion, and branding/ communication. Or you can apply to design programs at other schools in Italy or abroad. Created for graduates who have at least three years of university-level study, the Pre-Master’s Program will give you the foundational understanding of design that is required for entry into the Domus Academy master’s-level programs. It will also give you the valuable opportunity to construct a professional portfolio under the guidance of mentors who are experts in the field. What you will learn – Your knowledge of broad design domains and your practical skills within each of these domains. – A clear understanding of the range of themes and processes relevant to a specialized area of study. – A professional portfolio in your area of interest, following the guidelines for entrance to the Domus Academy master’s-level programs. – The technical skills and organizational abilities you need for master’s-level learning, acquired through labs and project activities. – A variety of techniques and tools to better communicate and present your design ideas. How you will learn Our faculty members teach according to Domus Academy’s renowned “learning by designing” approach. Thematic lectures are supported by laboratory sessions, project activities, and visits to design studios. You will have the flexibility to focus on your own areas of interest while meeting overall course objectives. Intensive English Language Course While attending the Pre-Master’s Program, you can improve your English. You must score 4.0 or higher on the IELTS exam to begin the Intensive English course, which is 3 modules of 3 weeks each for 3, 6, or 9 weeks. Each module is 30 hrs in classroom and 60 hrs online for 3, 6, or 9 weeks. Each 3-week segment can improve your English by 0.5 IELTS points. You must score 5.0 for entry into Domus Academy. Admission & Requirements Applicants wishing to enroll in the Pre-Master’s Program shall meet the entry requirements outlined below: – At least 15 years of previous education – Holding a first level academic degree (bachelor degree or academic diploma). – Certificate of English language: minimum entry level requirement IELTS 4.0 The Pre-Master’s Program has limited number of places. The places will be assigned on a first come-first accepted basis. [-]

Apprentice Program

California College of Music
Campus 6 months April 2017 USA Pasadena

The Apprentice Program equips students with extensive and practical real-world skills to empower them to succeed in the modern popular music industry. Technical development, ear training, private lessons, and ensemble playing give students valuable hands-on experience in the craft of music. [+]

Apprentice Program 2 Quarters, 30 Credits The Apprentice Program equips students with extensive and practical real-world skills to empower them to succeed in the modern popular music industry. Technical development, ear training, private lessons, and ensemble playing give students valuable hands-on experience in the craft of music. Taught by world-renowned professional musicians, the Apprentice Program is the right choice for students who wish to quickly establish a firm foundation of musicianship for the modern industry. The Apprentice Program curriculum for vocalists and instrumentalists is the same as the first two quarters in the Diploma and Associate’s Degree Programs. CCM offers the Apprentice Program for the following: VOICE GUITAR BASS DRUMS PIANO/KEYBOARDS HOW TO GET STARTED AND APPLY Step 1: Film your Video Audition Step 2: Complete an Application for Admission Step 3: Pay your application fee and send us your supporting documents APPLICATION DEADLINE CCM enrolls new students in our Spring and Fall quarters. Our Spring 2017 starts on April 3rd, 2017, and new students must submit all application materials by: U.S. Residents: March 1st, 2017. International Students: February 1st, 2017. PLEASE NOTE: YOUR APPLICATION WILL NOT BE REVIEWED UNTIL THE APPLICATION FEE IS RECEIVED [-]

12 Month Full Time - Computer Animation, Visual Effects and Game Design course

Think Tank Training Centre
Campus 1 year February 2018 Canada Vancouver North Vancouver

The Computer Animation, Visual Effects and Game Design Program at Think Tank Training Centre in Toronto Canada is an intensive one-year program that specializes in the latest software, techniques and technologies to cater to the needs of the current film, television and gaming industries. The program consists of respected industry professionals as instructors teaching current curriculum, a mentorship program, and small class sizes offering extensive hands-on training. The program is divided into three 15 week semesters, with course integration to allow assignments to overlap and support one another. Upon successful completion of the program and demo reel the students will be awarded a diploma in Computer Animation, Visual Effects and Game Design. [+]

Top Part time Course Studies in Arts in North America. The Computer Animation, Visual Effects and Game Design program at Think Tank Training Centre in North Vancouver, Canada is an intensive one-year course that specializes in the latest software, techniques and technologies, and caters to the needs of the film, television and gaming industries. It consists of respected industry professionals as instructors teaching a current curriculum, a mentorship program, and small class sizes with extensive hands-on training. The program is divided into three 15 week semesters, with course integration to allow assignments to overlap and support one another. A diploma in Computer Animation, Visual Effects and Game Design will be awarded upon successful completion of the program requirements and demo reel. Student Testimonials “Think Tank is a special school. I was hired by Bioware after they saw my demo reel, and I ended up beating out a few other senior guys for the position." Shawn Kassian, Bioware (Environment Artist) “Being a student at Think Tank made me feel like I was in an exclusive school for artists seeking to achieve the highest of standards in CG creation.” Adar Bronstein, ICON Creative Studio (Senior 3D Modeling & Texturing Artist) “It was really more of a family than a school. Great, supportive people who were always there to help out if I was having trouble with anything, and were also dedicated to seeing me succeed.” Liam Jones, MPC (Technical Animator) “The school not only cared about my success, but also did everything in their power to make sure I had the tools and skills required to succeed in the industry.” Tanner Roberts, EA Popcap (Environment Artist) “Think Tank surpassed my expectations of what I thought a good VFX school would be. Not only do they provide the academic foundations and resources for artists to learn and grow, Scott and Joe make it their priority to ensure a safe, comfortable and welcoming environment for students to work in.” Emily Luk, Image Engine (Junior Texture Artist) The 12 Month Diploma Program: Course Outline SEMESTER 1 3D Animation This course begins with a brief history of animation, and then exploration into the different methods of key-frame animating: keying pose to pose, straight ahead, path animation and how to edit the animation using the f-curve editor. Students will also explore simple walks and runs for biped and quadruped characters. 3D Modeling Modeling 100 will introduce the concepts and processes of creating three dimensional objects within a virtual environment. You will learn all aspects of polygon modeling and create a variety of objects, including environments and sets, vehicles and organic characters. Introduction to Brush based modeling using Mudbox will also be covered during the latter half of the course. Classsical & Flash Animation Students develop drawing skills while learning the principles of squash and stretch, follow-through and overlapping action, anticipation, timing, key frames and in-between-ing. Lessons in character animation and storyboarding explore the elements necessary to bring an animation to life. This course builds a foundation for 3D classes to follow. Digital Imaging 100 This module provides an in-depth exploration of Adobe Photoshop, the industry standard for digital imaging. Students work on the basics of image editing, color correction, color management, preparing files for print and exporting images. Once the basics are covered, students will then begin to use these tools to texture a variety of objects, thus preparing them for more advanced 3D texturing software and a real-world production environment. Maya 100 Students will be introduced to Autodesk Maya, an advanced 3D animation and content creation software package, with the focus on 3D principles and workflow. Everything from materials, UVs, shaders, rigging, overrides and passes is covered in detail and brings many different industry components together. Texturing 100 The introduction to the world of texturing. Tools such as Photoshop, NDO and Marmoset will be used to provide real-time feedback when texturing props, environments and characters. SEMESTER 2 3D Animation 200 From simple mechanical animations the students will now focus on the basics of character animation. Bringing a synthetic character to life is the goal. Using Maya, students will study acting to dialogue, facial animation, timing, editing animations with F-curves, and all the principles that make a great animation. Using Forward and Inverse Kinematics to pose and animate characters, students will tackle a variety of situations that they will face in the real world of production as a character animator. Students will also learn the significant impact rigging plays in successful animation, and what factors make a good or bad character rig. Video rotoscoping will be used as a visual aid to the animator. 3D Modeling 200 In this second and more advanced module, students will build upon their skills founded in Modeling 100. Attention to detail will be key as students learn to build an “animation- proficient” character with proper topology. Additional techniques will be introduced to add realistic detail to models and speed up modeling times. Efficient, yet impressive, sets and props will be incorporated with other production pipeline classes to achieve a realistic look. This class also includes learning supplementary tools and software to support a variety of modeling and creation pipelines. Acting For Animation 200 This course introduces the fundamental principles of acting for the purpose of creating animation. The exercises will teach how to perform actions differently for various characters and personalities: how to properly do anticipations and reactions for each action, how to do verbal and non-verbal acting, acting between two characters, increasing imagination and creativity and how to act with body language first and facial acting second. Advanced Lighting 200 This course focuses on lighting and shading in a way that will enable artists to better understand how to use any rendering application. Using Maya/Vray, students will have their minds blown when they learn how limited their perception of materials, light and shadow has been all of their lives. When they apply this new understanding to lighting and shading in CG, they will find themselves ahead of the pack in any software. The second half of this course is designed to get students up to speed with the 3D painting package from The Foundry. Emphases are on the integration of Mari into the student’s demo reel workflow and the development of photo-realistic textures. Advanced Texturing 200 This course is an exploration of texture painting for VFX. Students will learn the ins-and-outs of the latest 3D painting packages, and utilize the programs to create photo-realistic textures using a combination of photo projections and hand painting techniques. The course will take an in-depth look at a variety of materials and surfaces such as metals, skin, glass and wet surfaces and how to use a combination of texturing and shading in V-ray for Maya to replicate these materials. Students in this course will take their models to the next level, and will be able to integrate them into live action footage and games seamlessly! Compositing & Visual Effects 200 Students are introduced to the world of the visual effects artist, and the skills and techniques that are used in the field. We discuss how effects are created and how they are integrated into live-action and CG plates. Our goal is to give the students a good understanding of how movie magic is achieved. Particles, mattes, color keying, camera tracking, stabilization and using simple yet effective effects such as glows, flares, depth of field and color correction to achieve a photo-real look will be covered. This course is essential to the understanding of various methods of compositing in order to achieve esthetically beautiful and believable imagery. Digital Sculpting 200 The purpose of Digital Sculpting 200 is to teach the necessary tools to be able to function effectively in a professional working pipeline. This course introduces the techniques and possibilities that Zbrush provides. Students will develop strong fundamentals of pose / proportion, and learn all the necessary techniques to effectively finish sculpting a model and prepare it for pipeline production. Students will also be taught how to work between Zbrush and other major 3D applications, such as Mudbox, for superior results. Game Design 200 Students learn how to work with art assets in the CryEngine game engine and apply this to a class project. While working on this, students get to focus on what they want to pursue as a career. Topics covered include normal map generation and painting, advanced UV techniques, importing geometry, collision meshes, animation systems and more. Students will feel more than comfortable within the CryEngine, have the knowledge to adapt to any realtime/game work environment and know how to keep their digital assets efficient and of high quality. Maya 200 In Maya 200, you will learn the basics of modeling, lighting, texturing and animating a scene using Maya. Students gain an understanding of the interface and workflow of Maya and how to interpret tools and principals learned in Softimage to this alternate platform. The emphasis is placed on the technical aspects of Maya with rigging being a major focus. Mentored Lab 200 During a monitored lab you will be reviewing your progress on current running projects assigned in various classes throughout the week. Each class is structured to provide individual coaching in order to ensure goals and timelines are met on all assignments. A senior academic advisor or a TA is made available to coach, critique and troubleshoot as needed if any problems that arise. This ensures each student gets the necessary help needed in between their classes. Production Pipeline 200 Production 200 allows students the time needed to develop and deploy their final demo reel concepts. The class will also focus on developing the relationship the student will need to get started in the industry after graduation. Outings to mainstream studios in Vancouver and visits from top industry professionals will serve to inspire and guide students to create viable demo reels that will get them hired by the employer of their choice. Traditional Sculpting 200 Our sculpture class is a chance for students to get their hands dirty. Taught by Gideon Hay, an industry veteran for sculpts, maquettes, and props in Vancouver, this class will introduce the basics of building character maquettes, armatures and the use of scalpel as a modelling tool. Anatomy, texture, proportion and character design will be discussed, as well as how they are used in a real production situation. It's also a chance for students to change gears and enjoy making cool art without a computer. Character Creation 200 In this seven week extended workshop, students will learn how to go from a sculpted model to a production ready and efficient game model. Emphasis will be on workflow and problem solving, so that when students are finished the course they will have a production ready model. Confidence is essential when entering the final demo reel semester, and this course will solidify the student's knowledge base on all things character creation. SEMESTER 3 Advanced Shading & Rendering 300 Advanced rendering and engines support students in their demo reel semester with regard to rendering and outputting their created content. Students will feel comfortable rendering in VRay and have the knowledge to create complex materials and lighting situations while keeping their renders efficient. Students will also learn how to utilize a render farm for maximum efficiency and pipeline experience. Career Management 300 Once a student leaves the nest and lands that first job they are faced with a myriad of financial decisions. This course is designed to take the mystery out of topics like: - Getting your foot in the door of the company of your choice - Giving a great interview (or 'how to sell yourself') - Managing your student loan - RSPs and how they are a benefit - Mortgages and why they are easier than you think - How to invest in stocks, GICs and mutual funds and why they make good sense - Freelancing and/or starting your own company. Social Media & Self Promotion This course is the last step to getting your demo reel into a format that properly showcases your work. Outputting to video as well as putting together your own online portfolio will be covered. Understanding Interface design, compression, formats, editing and sound engineering will enable students to make a knockout original presentation that sells your skills and talents. Packaging and overall presentation will also be a focus of this course. Mentoring 300 During third semester, the students will be paired up with a personal mentor who is currently working in the industry. The mentor will coach the student one-on-one through the demo reel process and will provide feedback, advice and critiques. The students will meet with the mentor once a week, and will be given goals and timelines in order to properly structure their very intense final semester. Monitored Lab During a monitored lab, you will be reviewing your progress on current projects assigned in various classes throughout the week. Each class is structured to provide individual coaching for each student in order to ensure goals and timelines are met on all assignments. A senior academic advisor or TA is made available to coach, critique and troubleshoot as needed, if any problems that arise. This ensures that each student gets the necessary help needed in between their classes. Production 300 Production 300 is designed to monitor the progress of the students throughout their final (mentorship) semester. Students are interviewed every two weeks to ensure mentors are effective, time is managed well, and resources are accessed and utilized in an efficient manner. This is a good forum for students to discuss new concepts and technical hurdles. Student Demo Reels [-]

Sculpture/Painting Certificate

New York Studio School (NYSS)
Campus 3 years September 2017 USA New York

This course is ideal for a student who is interested in gaining/furthering their plastic experience in either Painting or Sculpture. This program, has allowed students to build their portfolio, in order to apply to other programs. [+]

New York Studio School offers students an opportunity to study in a three year intensive studio Certificate Program. The focus and concentration of the Certificate Program allows individuals to hone in on their chosen areas of study: Painting or Sculpture, with Drawing as an integral component of each discipline. Students begin each semester with either a Drawing or a Sculpture Marathon. NYSS's faculty and guest artists are on site each day teaching during the two week Marathons. For the remaining 13 weeks of the academic semester, students work in their studios focusing on their area of choice: Painting or Sculpture. For the first two years Students are placed in an Atelier setting, where they are given a space which allows them to explore and immerse themselves in their main area of study. Each Atelier has a slightly different philosophy and is outlined by the selected faculty member. Students are encouraged to choose an Atelier that best fit for their goals. The motifs for each Atelier may include or lean towards: working from the perception; direct or indirect observation, abstraction or imagination. The faculty members at the Studio School are professional working artists who work with students based on a curriculum designed by the philosophy and practice of the School. During the third year of the program, students are encouraged to work independently and are allocated to a private/semi private studio. The Certificate Program culminates in a Completion Exhibition - with their fellow graduates. Throughout the duration of the three years, students are encouraged to participate in other course offerings including the lunch time lectures, Professional Development Seminars, Peer Seminar Group: Exhibitions of Contemporary Art and the esteemed Evening Lecture Series that hosts some of New York City's most influential artists, writers, critics, and historians. Students will often register and join the Evening and Saturday classes including Sculpture, Painting, Drawing and Watercolor classes for exposure to other faculty members' working methodologies. This course is ideal for a student who is interested in gaining/furthering their plastic experience in either Painting or Sculpture. Ideally, enrollment is for the full three years, though accommodations can be made for the right applicant to attend one or more semesters, depending upon their availability. This program, has allowed students to build their portfolio, in order to apply to other programs. There is no automatic transfer between the Certificate and MFA programs: students who wish to apply for an MFA while enrolled in the Certificate program must apply directly to the program and will be considered as new applicants. Scholarship Financial aid helps provide highly gifted students the opportunity to experience a rigorous education in the visual arts among a talented peer group and under the guidance of internationally recognized faculty. Most New York Studio School financial assistance is awarded on the basis of the student’s documented financial need as demonstrated by completing and submitting the School's Financial Aid Application found on the "Financial Services" page. All students must complete the Financial Aid Application on an annual basis and be in good academic standing to be considered for financial assistance. In addition to scholarships awarded from the School’s endowed scholarship fund, a number of special scholarships are awarded as funding is made available to the School. JANE CHACE CARROLL Scholarships – provides scholarships of $15,000 per year to qualified MFA students for two full years of study. RAMAPO TRUST Scholarships – awarded to continuing or incoming MFA or Certificate students who are over the age of 40 as funding permits. MILTON & SALLY AVERY ARTS FOUNDATION Scholarships – awarded to continuing and incoming MFA and Certificate students. CHARLES CAJORI SCHOLARSHIP FOR PAINTING – annually awarded to one MFA or Certificate student who demonstrates artistic talent and financial need. LCU FUND FOR WOMEN’S EDUCATION Housing Awards – awarded to continuing or incoming female MFA students who make less than $30,000 a year, receive little or no financial support from family members or others, and remain in good standing within their program of study. ABSOLUTE SECRET Endowed Scholarships – awarded to continuing or incoming students based on financial need. HARRIET GLAZIER Endowed Scholarships for Women Painters – awarded to continuing or incoming female painting students based on financial need. HELENA RUBINSTEIN Foundation Endowed Scholarships – awarded to continuing or incoming female MFA students. HENRY WOLF Foundation Endowed Scholarships – awarded to continuing or incoming MFA or Certificate students based on financial need. PETER RIPPON/ROYAL ACADEMY Travel Award – awarded for use in an exchange program between the Royal Academy of Art in London and the New York Studio School. HOHENBERG Travel Award – awarded for use as a stipend for European travel to full-time qualified students who have attended the New York Studio School for a minimum of 4 semesters. To apply, students must submit a description of travel plans and a recent work for inclusion in an exhibition for applicants. The award is determined by a vote of faculty during the exhibition of submitted artwork. Voting faculty are provided with each applicant's travel plans. CHAUTAUQUA School of Art Scholarships – awarded annually to a full-time student enrolled at the New York Studio School during the Spring semester to attend the Chautauqua Summer Program. [-]

Short course - Arts and Cultural Management

European School of Economics
Campus 3 months January 2017 United Kingdom London Italy Florence + 1 more

The ESE Professional Programme on Arts and Culture Management at the European School of Economics in Florence is designed to create innovative leaders within the visual arts and culture field. [+]

Top Part time Course Studies in Arts in North America. The ESE Professional Programme on Arts and Culture Management at the European School of Economics in Florence is designed to create innovative leaders within the visual arts and culture field. Upon the completion of the course, students will have the opportunity to enter the pathway of the international art world within, for example, the museum environment and the art market. The programme combines rigorous coursework taught by professional docents and valuable on-site learning opportunities, in order to distinguish students within the public, private and nonprofit arts environment. Intake Dates: January, April, September Modules Offered: Foundation in Art History Art Marketing and Business International Business Decision Making E-Business and E-Commerce Total Course Hours: 144 Mode of Delivery: Each module holds a weekly 3-hour class ttotal 12 hours per week, Monday to Friday) Course Assessment: Mid Term Assessment (30%) Final Assessment (70%) Entry Requirements: Application form High-School Diploma Résumé / CV Intermediate command of the English language (TOEFL / IELTS is a plus) Photocopy of passport / ID document Three passport-sized photographs Non-refundable €50 application fee Maximum Number of Attendees: 30 (In order to provide a unique learning experience with a ratio between Professor to students, no more than 30 students will be admitted into this programme) Internship (optional): Upon successful completion of the programme participants may opt to take a 3-month internship fitted to their profile and career objectives. An assessment with the ESE Placement Officer will determine their eligibility for a placement. Professional Opportunities: The ESE Professional Programme in Arts and Cultural Management has been designed to prepare innovative leaders in the sector of Art and Culture. Upon conclusion of the course participants will be prepared for positions in Art Galleries and Auction Houses, as well as Communication and Marketing Consultants in the art sector like Art Funding Managers, Art Editor and Art Administrator for example. Credits & Recognition: Upon completion of the programme, participants will be awarded an ESE Certification of successful completion of the programme. [-]

Interactive Media Development

Confederation College
Campus 3 years September 2017 Canada Thunder Bay

The Interactive Media Development program will prepare you for a fascinating and challenging career where your artistic creativity and logic merge to produce compelling digital experiences for an exciting new world of devices. If you are a creative individual and computer skills come easily to you, consider the Interactive Media Development program. Enrol in this exciting program at Confederation College and you can open doors worldwide! [+]

Interactive Media Development Our world is moving towards a digital renaissance where art and logic converge to produce revolutionary interactive experiences on a host of new devices. The Internet has completely changed the way we consume media and this program will help you learn how to create exciting interactive media. Over three years, you will explore the art of Interactive Design, strengthen your 2D and 3D design skills, see your art move with animation and motion graphics and publish your work to the Internet and a host of other digital formats. During your fourth and fifth semesters, you will focus on the creation of a professional portfolio designed to ensure employ ability and prepare you for a full fifteen-week job placement in Canada. You will receive intensive hands-on training in our 4,300 square foot media complex and the small teacher-to-student ratio guarantees that you will not get lost in the crowd. We invite you to study with us! [-]

Dress making course

Esaie Couture Design School
Campus Part time 6 weeks Open Enrollment USA Manhattan

Make yourself a custom fit dress in 6 weeks! This class reveals the secrets of cutting from a commercial pattern, construction methods and foolproof fitting techniques to make the dress fit you, perfectly. Learn to be a dress maker! [+]

Top Part time Course Studies in Arts in North America. Make yourself a custom fit dress in 6 weeks! This class reveals the secrets of cutting from a commercial pattern, construction methods and foolproof fitting techniques to make the dress fit you, perfectly. Learn to be a dress maker! Course Outline Learn about fabrics and notions Learn to measure your body Learn to work with a commercial pattern Learn to prepare fabric for cutting Learn construction techniques Learn zipper insertion Learn proper pressing and finishing techniques Course Duration: 6 weeks, 3 hours, once per week Fabric & Supplies 1 1/2 yards cotton muslin fabric 2 1/2 yards fashion fabric (instructor will advise) Thread, measuring tape, fabric scissors, paper scissors, pins, a seam ripper, hand needles and Vogue pattern V8766 Prerequisites Some sewing machine experience is needed If none, 2-Hour Sew Simple Workshop or 4-Hour Learn to Sew in A Day is recommended [-]

Course: 2D/ 3D Animation

LaSalle College Vancouver
Campus 1 year September 2017 Canada Vancouver

Do you like to draw, create characters and dream up imaginary worlds? If so, take your talent to the next level with the 2D/ 3D Animation Program! [+]

Course: 2D/ 3D Animation

Do you like to draw, create characters and dream up imaginary worlds? If so, take your talent to the next level with the 2D/ 3D Animation Program! By sharpening your drawing skills, designing characters and exploring studio production, learn how to create your very own animated series. This program is designed to provide you with the skills to develop game environmentscomplete with a storyline, villains, heroes, special effects, animated graphics and sound. With the use of various computer applications, learn how to integrate multimedia functions and produce classical and digital animation. From model building to environment modeling to object development, graduates of this one year program can enter the job market with the skills needed to meet the demands of the continuously evolving industry of computer animation.... [-]


Graphic Design Course

Inter-Dec College
Campus 1 year September 2017 Canada Montreal

A dynamic program designed for people who are passionate about printed and electronic media. It is designed to fulfill both your needs and those of the [+]

Graphic Design Course

A dynamic program designed for people who are passionate about printed and electronic media. It is designed to fulfill both your needs and those of the industry.

The Graphic Design program at Inter-Dec College offers students professional level facilities (MAC and PC labs with individual workstations, a full photography studio) and helps them master their skills as graphic designers using the latest software such as QuarkExpress, Dreamweaver and the full Adobe CS5 suite (InDesign, Photoshop, Illustrator, etc.).

As a graduate, you will find work with organizations that specialize in publishing, packaging, advertising and promotions in electronic and printed media.... [-]


Diploma in 2D Animation & Digital Art

Centre for Arts and Technology
Campus 12 months October 2017 Canada Kelowna

LIMITED NUMBER OF SCHOLARSHIPS AVAILABLE FOR UPTO $3000 ON A FIRST COME FIRST SERVE BASIS. APPLY TODAY. Love to draw, paint, and create original art? Our 2D 2D Animation & Digital Art - provides 12 months of hands on training, perfect for anyone interested in turning their passion for art and illustration into an exciting career in animation. 2D Animation. [+]

LIMITED NUMBER OF SCHOLARSHIPS AVAILABLE FOR UPTO $3000 ON A FIRST COME FIRST SERVE BASIS. APPLY TODAY.

Love to draw, paint, and create original art? Our brand new 2D Animation program in Kelowna – 2D Animation & Digital Art - provides 12 months of hands on training, perfect for anyone interested in turning their passion for art and illustration into an exciting career in animation. 2D Animation professionals are in high demand across the entertainment industry, especially with the massive popularity of mobile gaming, much of which is entirely based on 2D animation.

2D ANIMATION TRAINING COLLEGE KELOWNA

Our Kelowna 2D Animation & Digital Art program gives you the opportunity to build real world studio skills – from operation methods, to production pipelines – under the guidance of our highly experienced industry professional instructors.... [-]


CINEMATOGRAPHY PROGRAM

The Film Connection
Campus Part time September 2017 USA Muscle Shoals Anchorage Fairbanks North Star Juneau Jonesboro Little Rock Bakersfield Eureka Los Angeles Palm Springs San Diego San Francisco San Jose Santa Barbara Boulder Denver Hartford New Haven Norwalk District of Columbia Fort Myers Jacksonville Miami Orlando Panama City Pensacola Tallahassee Tampa West Palm Beach Daytona Beach + 28 more

Also called the Director of Photography (or DP, for short), the cinematographer is the person who brings the “magic” behind the camera, blending his/her technical knowledge of lighting techniques with the artistic sensibility to compose the best shots for the film. [+]

Top Part time Course Studies in Arts in North America. Also called the Director of Photography (or DP, for short), the cinematographer is the person who brings the “magic” behind the camera, blending his/her technical knowledge of lighting techniques with the artistic sensibility to compose the best shots for the film. Working side-by-side with the director from concept to completion, the DP serves as the director's right hand as a partner, confidant and ally through the entire process of the shoot. The director relies on a good cinematographer to help come up with outstanding shots and direct the camera/lighting crew to make every image the best it can be. Needless to say, this job is full of creative possibilities. It is also a position that can make or break a film. As an apprentice (extern) in the Film Connection cinematography program, you will be paired with a working DP who will mentor you one-on-one, teaching you not only the basics of the job, but also the tricks and techniques that come with years of experience. You'll not only learn to work the gear—you'll learn to trust your own artistic eye under the guidance of your mentor. Best of all, by learning on the set, you'll gain the hands-on experience that is absolutely essential to becoming a successful DP. 
 THE FILM CONNECTION OFFERS A REVOLUTIONARY WAY TO LEARN FILMMAKING AND BREAK INTO THE BUSINESS WITHOUT TAKING ON TONS OF STUDENT DEBT. WHAT YOU WILL LEARN AS AN APPRENTICE OF THIS PROGRAM: Here’s an overview of the curriculum you will be studying as a Film Connection film school student: LESSON 1: RULE OF THIRDS LESSON 2: BASIC LIGHTING LESSON 3: T-STOPS AND F-STOPS LESSON 4: DEPTH OF FRAME LESSON 5: ASPECT RATIO LESSON 6: SHOT SIZES LESSON 7: FRAME RATE LESSON 8: FINAL ASSIGNMENT 1 LESSON 9: FINAL ASSIGNMENT 2 LESSON 10: FINAL ASSIGNMENT 3 [-]

Graphic Design Technology Specialist Program

Vancouver Career College
Campus September 2017 Canada Burnaby

The Graphic Design Technology Specialist program at Vancouver Career College will teach you to master a wide range of digital imaging software and prepare you to become a digital media software specialist rather than a graphic ... [+]

Graphic Design Technology Specialist Program

 

The Graphic Design Technology Specialist program at Vancouver Career College will teach you to master a wide range of digital imaging software and prepare you to become a digital media software specialist rather than a graphic designer. You will build a unique skillset encompassing industry standard software, including Illustrator, Photoshop, Fireworks and more. You'll also learn about essential web design software, XHTML, CSS, Premier Pro and After Effects. Upon graduation, you'll be ready to compete for a wide range of design software specialist positions.

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Pre-Art Therapy

North Park University
Campus September 2017 USA Chicago

North Park University’s pre-professional track for art therapy is a sequence of courses and advising that will give you a solid foundation for your applications to competitive art therapy graduate programs around the country. The pre-art therapy track should accompany a major—most often art or psychology—where you’ll also gain a deeper understanding of the mind and the therapeutic nature of creating art... [+]

Top Part time Course Studies in Arts in North America. Pre-Art Therapy North Park University’s pre-professional track for art therapy is a sequence of courses and advising that will give you a solid foundation for your applications to competitive art therapy graduate programs around the country. The pre-art therapy track should accompany a major—most often art or psychology—where you’ll also gain a deeper understanding of the mind and the therapeutic nature of creating art. Advising Pre-art therapy students are advised by faculty in the Art Department, often Kelly VanderBrug. VanderBrug is an associate professor who earned her BFA degree and BA in art history from Calvin College, and an MFA in painting from Washington University. She’ll talk with you about your particular interests in art therapy, and help you stay on track throughout your program at North Park to make sure you are prepared for your applications and interviews for art therapy school. Course Sequences and Activities We recommend you take the following courses alongside your major and Core Curriculum requirements to prepare for art therapy schools and a career in art therapy. Some courses may also meet major/Core Curriculum requirements. Recommended Core Courses Drawing I Two Dimensional Design Three Dimensional Design 12 semester hours of Studio Art Electives Introduction to Psychology Research Methods in Psychology Human Life Span Development or Educational Psychology (required only for students desiring to work with children in schools) Personality Notes: An internship in art therapy is strongly recommended Candidates for MAAT programs submit portfolios of at least 15 works of art. Some programs want to see strength in a variety of media (three) while others want a more focused artistic development in one or two areas of studio work. [-]

Encore express

Kilroy Norway
Campus 5 weeks January 2017 USA Los Angeles

Ready to take your performance skills to a new level? Musicians Institute debuts Encore Express in Summer 2012. An intensive five-week instrument performance program, Encore Express will [+]

Encore express

Awarding Body:

Musicians Institute

Ready to take your performance skills to a new level? Musicians Institute debuts Encore Express in Summer 2012. An intensive five-week instrument performance program, Encore Express will help you polish your technique and prepare you for the stage. Encore Express offers accelerated programs in:

Drums Guitar Keyboards Vocals Bass

Program starts: July 2

Program Ends: August 3Work closely with an Encore coordinator to choose the best classes and seminars to help you reach your goals. Each Encore Express student will be paired with a private instructor for weekly one-hour private lessons to troubleshoot problems and help them advance in course material. Encore Express students have access to select elective courses in:... [-]


3-Week Screenwriting & Filmmaking Intensive

TheFilmSchool
Campus 3 weeks July 2017 USA Seattle

The 3-Week Screenwriting & Filmmaking Intensive teaches the principles and mechanisms of structure and character, as well as the courage of personal storytelling, through five distinct approaches. [+]

Top Part time Course Studies in Arts in North America. The 3-Week Screenwriting & Filmmaking Intensive is a journey of self-discovery–taught by current industry leaders. This program is designed to help you unleash your unique storytelling voice and give you the tools to take your script from page to screen. A tour de force in screenwriting and directing. Course Description To be a successful in the digital age, writers and filmmakers must not only write exceptional stories, but also understand how to get their story from script to screen.You will experience a deeper connection to the creative part of you as this fast paced diversified program immerses you in character development, story structure, “on your feet” directing and acting, comedy improvisational writing, and the business of the business. At the end of 3 intense weeks you will emerge with a practical understanding of screenwriting, filmmaking, what is necessary to get your story from script to screen and a network of professionals at your fingertips. COURSE DETAILS Many sessions are taught by award winning faculty that are active in the film and television industry. The cost of each session is $2,995. There is a $50 fee to apply. 3-Weeks, 6-days/week. Partial Tuition Assistance is available for those who demonstrate a need. After you are accepted, a $500 deposit will be required to hold your seat. To be a successful in the digital age, writers and filmmakers must not only write exceptional stories, but also understand how to get their story from script to screen. TheFilmSchool’s 3-Week Intensive will give you the tools to take your story to the next level. You will experience a deeper connection to the creative part of you as this fast paced diversified program immerses you in character development, story structure, “on your feet” directing and acting, comedy improvisational writing, gaming story and the business of the business. At the end of 3 intense weeks you will emerge with a practical understanding of screenwriting, filmmaking, what is necessary to get your story from script to screen and a network of professionals at your fingertips. Curriculum Screenwriting & Visual Storytelling Brian McDonald | Award-winning director/writer and lecturer who has worked as a story consultant for both Pixar and Disney Feature Animation. Acting & Directing Tom Skerritt | Award winning actor with over 35 feature films including MASH, Alien, Top Gun, A River Runs Through It, Steel Magnolias, Harold and Maude, and Contact. Producing Stacey Adams | Stacey recently held the position of Vice President of Current Programming at CBS Entertainment. Stacey managed the creative direction of drama and comedy series and oversaw CSI, CSI: Miami, The Big Bang Theory, and Flashpoint. Diana Dotter | Executive Director of TheFilmSchool, Diana has two decades of experience in entertainment media, marketing, and business strategy. Diana co-produced the feature film “Zaytoun”, a special presentation at the 2012 Toronto Film Festival, AFI and London Film Festivals. Diana Executive Produced the documentary film “Against All Odds”, comedy pilot “Throw Me A Bone” and co-wrote the web and television series “Staffers”, “Operation Dust” and recently produced two TFS Digital Media Innovation Lab projects “Signs Everywhere” and El Camino Solo” Character Warren Etheredge | Co-founder of TheFilmSchool and Emmy nominee for his show “TheHighBar”, published author, staged playwright, producer and veteran festival curator. Comedy Writing Through Improvisation Stan Wells | Former director of The Groundlings, has coached Conan O’Brian, Lisa Kudrow, Felicia Day, and more. Wells launched The Empty Stage in West LA in ’91 where he directed over six hundred shows a year for more than a decade. Guerrilla Filmmaking Joseph Assi | Joseph was born in a Palestinian refugee camp in Lebanon. He was able to get an education outside the camp due to the full scholarship he was given, until he finished his masters in Cinematography and Science.He taught Editing & Script development at the Academy of Arts & Sciences, Beirut. In 2010 he was chosen to be a main character in a documentary called On the Road in America.After participating in the documentary, he started making documentaries and films in the USA. Learn Story Visualization, Composition & Time-Space Learn Sound & Camera Learn Editing, presentation & Broadcast Platforms Chapters The course will consist of three chapters that are prerequisites for each other. Chapter I – Concept Creation: Understanding the power of “Time-Space continuum”. Understanding the power of “Framing & Composition”. The translation of words to images. Mise en scène. Chapter II – Visual Creation: Thinking like a camera. Sound & Music for film. Available Light & Exposure Chapter III – Finalizing The Creation: Video & Audio Editing. Export, Encode & Upload. Platforms. Introduction to “Websites and Apps” interactive builders [-]