Part time Course in Animation in Europe

See Part time Course Studies in Animation in Europe 2017

Animation

Many reputable international universities and other educational institutions offer the opportunity for greater personal development via law courses. These courses discuss current issues and trends involved in such fields as intellectual property and regulatory theory.

If you have an interest in art and technology consider a masters program in animation. With a degree in animation, you will learn how to use the latest software to design and bring to life characters, scenery and much more!

Europe is the sixth largest continent and includes 47 countries and assorted dependencies, islands and territories. It is bordered by the Mediterranean Sea to the south, Asia to the east, and the Atlantic Ocean to the West.

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2K & 4K RAW Workflows - Module 7

HandsOn International School of Filmmakers
Campus Part time 61 hours February 2017 Malta Sliema

At over twice & four times the resolution of Full HD, 2K & 4K RAW content produces a lot of digital data. This course helps participants understand the the benefits and the creative opportunities of 2K and 4K RAW video acquisition. [+]

Top Part time Course Studies in Animation in Europe. Course Overview At over twice & four times the resolution of Full HD, 2K & 4K RAW content produces a lot of digital data. This course helps participants understand the the benefits and the creative opportunities of 2K and 4K RAW video acquisition. RAW formats are like the digital versions of film negatives and with these higher resolution “negatives”, creatives gain the ability to re-frame, zoom and manipulate that content for film, motion graphics, visual effects, green screen, background plates and pretty much any other type of production. 2K & 4K RAW Workflows – 3 Weeks Introduction to Raw Media Canon RAW System Black Magic Design RAW System RED RAW System Dynamic Range Explained RAW Benefits & Misconceptions Designing Workflows Transcoding Proxies Setting up Projects Ingesting the Footage Editing via Proxies Outputting & Final Render Courseware is a mix of classroom lessons, workflow work, assignments & a final course project. 2K & 4K RAW Workflows – Course Hours Breakdown: School Hours: 18 Hrs. Contact (Theoretical – with Tutor) 18 Hrs. HandsOn (Practical – with Tutor) Extra Hours: 15 Hrs. Self Study (Assignments) 10 Hrs. Assessment (Course Project) 61 Hrs. Total Course Hours Classes: 4 Days/Week – Monday, Tuesday, Wednesday and Thursday Time: 10:00-13:00 Entry Requirements Open to anyone 18yrs + and courses are delivered in English. Students are required to provide their own laptop. [-]

Digital VFX Compositing - Module 5

HandsOn International School of Filmmakers
Campus Part time 81 hours June 2017 Malta Sliema

This course will introduce you to the art of Digital Composting and Digital Special Effects creating invisible effects that make the impossible, possible, in a believable new cinematic space. [+]

Course Overview This course will introduce you to the art of Digital Composting and Digital Special Effects creating invisible effects that make the impossible, possible, in a believable new cinematic space. In addition to gaining professional skills in the area of compositing and digital effects, participants are encouraged to experiment with new and creative approaches to this rapidly expanding art form. Compositing – 3 Weeks Understanding Workflows Importing & Organising Assets Timeline & Key Frames Parenting and Nesting Working with Text Effects, Presets & Adjustment Layers Using Expressions Effective Motion Tracking Color & Light Basic Sky Replacement Muzzle Flashes, Fire & Explosions Fog, Smoke and Mist Courseware is a mix of classroom lessons, compositing work, assignments & a final course project. Digital VFX Compositing – Course Hours Breakdown: School Hours: 06 Hrs. Contact (Theoretical – with Tutor) 30 Hrs. HandsOn (Practical – with Tutor) Extra Hours: 15 Hrs. Self Study (Assignments) 30 Hrs. Assessment (Course Project) 81 Hrs. Total Course Hours Classes: 4 Days/Week – Monday, Tuesday, Wednesday and Thursday Time: 10:00-13:00 Entry Requirements Open to anyone 18yrs + and courses are delivered in English. Students are required to provide their own laptop. [-]

Digital Cinema Post-Production - Module 4

HandsOn International School of Filmmakers
Campus Part time 81 hours June 2017 Malta Sliema

The course explores techniques that can be applied in a range of non-linear digital editing programs and is designed to familiarize students with all the skills necessary to explore the magic of picture and story manipulation. [+]

Top Part time Course Studies in Animation in Europe. Course Overview The course explores techniques that can be applied in a range of non-linear digital editing programs and is designed to familiarize students with all the skills necessary to explore the magic of picture and story manipulation. The course is intended to provide a greater understanding of the imaginative and technical side of editing and storytelling. Post-Production – 3 Weeks Introduction to Non-Linear Editing Understanding Workflows Setting up Project & Sequence Source & Program Monitors Editing Essentials Putting Clips in Motion Adding Titles & Transitions Video Effects & Basic Color Correction Editing & Mixing Audio Exporting a Master Copy Final Project Management Steps Importing Projects or Sequences Courseware is a mix of classroom lessons, editing work, assignments & a final course project. Digital Cinema Post-Production – Course Hours Breakdown: School Hours: 06 Hrs. Contact (Theoretical – with Tutor) 30 Hrs. HandsOn (Practical – with Tutor) Extra Hours: 15 Hrs. Self Study (Assignments) 30 Hrs. Assessment (Course Project) 81 Hrs. Total Course Hours Classes: 4 Days/Week – Monday, Tuesday, Wednesday and Thursday Time: 10:00-13:00 Entry Requirements Open to anyone 18yrs + and courses are delivered in English. Students are required to provide their own laptop. [-]

ENTRY LEVEL YEAR ANIMATION & VIDEO GAMES

LISAA Paris
Campus 1 year September 2017 France Paris

The Entry Level year allows students to further basic theoretical, technical and methodological knowledge applicable across design disciplines and to prepare for studies in the fields of animation, special effects and video games. [+]

The Entry Level year allows students to further basic theoretical, technical and methodological knowledge applicable across design disciplines and to prepare for studies in the fields of animation, special effects and video games. It is aimed at students who have already completed a first year of further education in design (Foundation year (MANAA) or Introductory Course in Applied Arts) and who can show a satisfactory level of visual presentation skills in their portfolio. Advantages of the Course Classes led by industry professionals High-standard technical equipment Classes centred around real projects allowing students to obtain technical skills Personalised student follow-up for the creation of their portfolio and professional project Links between different disciplines in order for students to understand the complementary relationship of different areas of expertise Entry Requirements & Application Admission to LISAA Paris is subject to both the presentation of a portfolio of work and an oral interview. The objective of these conditions is not merely to assess the candidate’s level but also — and above all — to gauge his or her motivation and the potential of his or her academic profile to suit the specificities of the professions in animation and video games. [-]

Sup'Infograph: Animated Film School - Computer Graphics Training

ESRA - École Supérieure de Réalisation Audiovisuelle
Campus 3 years September 2017 France Paris Nice Rennes Belgium Brussels + 3 more

Sup'infograph was created within the ESRA in 1997 to meet the growing needs of trades training in computer graphics 2D / 3D, especially those in the realization of animation, game video, special effects in film and TV dressing. [+]

Top Part time Course Studies in Animation in Europe. Sup'infograph was created within the ESRA in 1997 to meet the growing needs of trades training in computer graphics 2D / 3D, especially those in the realization of animation, game video, special effects in film and TV dressing. The training lasts 3 years, 2 years in the core curriculum. In the third year, students have the opportunity to choose between three options: Realisation / Animation Modeling, Rendering and Light 3D compositing and VFX Besides the theoretical and practical courses, students complete team in an animated short film in the first and third year and an animatic second year. Admission to first year is competitive. This competition is open to graduates and students of final year, subject to success in the Baccalaureate. The curriculum, spread over three years, includes theory, practical work, conducting an animated film every year, and 16 weeks minimum mandatory internships. 1st and 2nd year, the program also provides good learning authoring software that cinema staging and artistic drawing. Teaching is done in software tutorials, with a student by labor station. The achievements by five team represents the synthesis of theoretical and practical. In the second year, students perfect: character modeling, texturing, shaders development, creating skeletons, skinning, animation in general and animation in inverse kinematics, particles, dynamics the rendering. And they manage the mix of sounds from their productions with the students of the ISTS (the department). Outside of classes and practicals, work rooms are available to students free service from 19:00 until 22:00 from Monday to Thursday and until 19:00 on Friday and Saturday. 1st and 2nd year, lessons are on average 25 hours per week. Students must complete eight weeks of mandatory courses in 2nd and 3rd year, a total of 16 weeks. [-]

V-ray Course For Infoarquitectura And Virtual Interior

FX ANIMATION Barcelona 3D & Film School
Campus Part time 1 month July 2017 Spain Barcelona

The student creates photorealistic renderings to infoarquitectura high quality. Students will learn to use the engine in getting a stranglehold depth workflow (camera, lights, materials) of V-Ray for 3dStudio Max. [+]

Next call: July 2016 - OPEN ENROLLMENT Duration: 1 month, 6 hours daily from Monday to Thursday + 3 months of final project Places: 10 Headquarters: Barcelona Description and purpose The student creates photorealistic renderings to infoarquitectura high quality. Students will learn to use the engine in getting a stranglehold depth workflow (camera, lights, materials) of V-Ray for 3dStudio Max. This course is addressed to architects, engineers and interior designers, like any other professional who has command of 3ds Max and want to get a photorealistic rendering with professional standards. Requirements  Demonstrable knowledge of 3ds Max. [-]

Intensive 3D Vfx

FX ANIMATION Barcelona 3D & Film School
Campus Part time 1 month July 2017 Spain Barcelona

This course is designed to acquire a solid foundation in production from 3D modeling, texturing, shading / lighting and animation to the final render. [+]

Top Part time Course Studies in Animation in Europe. Next call: July 2016 - OPEN ENROLLMENT Duration: 1 month, 6 hours per day + 1 month final project. Places: 12 Headquarters: Barcelona Description and purpose This course is designed to acquire a solid foundation in production from 3D modeling, texturing, shading / lighting and animation to the final render. While this course starts from zero level, students achieve professional results in no time due to the high productivity of the software and the high level required. This course is aimed at both graphic designers, publishers, illustrators, web designers, and anyone who wants to present products making high quality computer graphics or anyone who wants or needs to make own 3D productions. Requirements  Do not have. Part from scratch. [-]

Nuke Course

FX ANIMATION Barcelona 3D & Film School
Campus Part time 1 month July 2017 Spain Barcelona

This course is designed for a professional domain software through learning professional techniques. [+]

Next call: October 2015 - REGISTRATION OPEN Duration: 1 month Places: 12 Headquarters: Barcelona Description and purpose This course is designed for a professional domain software through learning professional techniques. The steps of a composition with NUKE-X will learn, covering the whole process from importation into the final export. It will also, as content creation and advanced animation masks, matte paintings and creating elements rotoscoping, tracking, Chroma and Lumakey and 3D environment. This course is designed for students of post and persons having knowledge of composition software or other professionals who want to update their training. Requirements  Knowledge of After Effects or similar and / or experience in postproduction. [-]

Course After Effects

FX ANIMATION Barcelona 3D & Film School
Campus Part time 1 month July 2017 Spain Barcelona

This course is designed for a professional domain software through learning professional techniques. [+]

Top Part time Course Studies in Animation in Europe. Next call: July 2016 - OPEN ENROLLMENT Duration: 1 month Places: 12 Headquarters: Barcelona Description and purpose This course is designed for a professional domain software through learning professional techniques. This course is aimed at students and professionals of 3D cinema and audiovisual in general. Requirements  Do not have. Part from scratch. [-]

Zbrush Sculpting Course With (animated Characters)

FX ANIMATION Barcelona 3D & Film School
Campus Part time 1 month July 2017 Spain Barcelona

The course is designed to acquire a solid foundation in the tool. [+]

Next call: July 2016 - OPEN ENROLLMENT Duration: 1 month, 3 hours daily from Monday to Thursday Places: 10 Headquarters: Barcelona Description and purpose The course is designed to acquire a solid foundation in the tool. It is aimed at illustrators, graphic artists, designers, technicians and 3D professionals who wish to manage the most advanced tool for digital artists. Requirements  3D modeling and texturing. Basic knowledge of Photoshop. What makes us different? Agenda approved by Pixologic Spain with Certification Professor ZBrushAcademy (unique worldwide) [-]

Top Grade Training Cycle 3D Animations, Games And Interactive Environments

IED – Istituto Europeo di Design Madrid
Campus 2 years October 2017 Spain Madrid

Aimed at young people who seek to develop their professional activity in the field of audiovisual production (cinema, television and video), video game, 2D and 3D animation, interactive and non-interactive multimedia, and advertising and related companies with internet and new media. [+]

Top Part time Course Studies in Animation in Europe. THIS PROGRAM IS IN SPANISH Taught Do you impress the effects and animations you see in the movies and want to know how they have done? This curiosity can become a profession and take you away into the animation industry and video games. With the Higher Level Training Course in 3D Animation, Games and Interactive EnvironmentsSpecialist Video, you'll acquire the necessary knowledge to give life to interactive multimedia projects, generating virtual spaces and 2D and 3D animation, post-production control processes and monitor the effects of editing. And all this while you first introduced to the exciting world of game design and know the latest tools needed to develop applications and games on any platform. Aimed at young people who seek to develop their professional activity in the field of audiovisual production (cinema, television and video), video game, 2D and 3D animation, interactive and non-interactive multimedia, and advertising and related companies with internet and new media. Why study this course? We are specialized in 3D animation and interactive environments technicians, and also we show you how to apply your knowledge to introduce in the gaming industry and gaming. We have a laboratory equipped with the latest technologies for generating multimedia content and entertainment as well as editing and postproduction facilities. We rely on a theoretical and practical training and the development of real projects with companies as a learning opportunity. Opt for a blended learning through our teaching, a balance between qualified and recognized professionals active hallmark of the specific methodology taught at the IED Madrid. Study IED Madrid means living with all branches of design in a privileged space, a creative experience and a unique opportunity to offer our students. Career Outlook: Creator of 2D and 3D animations. Generating virtual spaces. 3D special effects technician. Developer of multimedia applications and audiovisual products. Editor of interactive and non interactive multimedia audiovisual content. Developer and game designer. LANGUAGE COURSE: SPANISH [-]

Advanced Training Course In Motion Design And Branding Videos

IED – Istituto Europeo di Design Milan
Campus 7 months February 2017 Italy Milan

The Motion Design is the branch of design (brand and product) applied to the film and TV production, specializing in setting in motion graphics, with the ability to create effects, distortions, translation, create the 3D illusion in real or fantastic spaces , manage music and sound effects. The ability to fuse images taken with moving elements and mounted or live, requires directing skills, graphic design, sound design, editing. The objective of the Advanced Training Course in Motion Design and Video Branding is to train professionals able to manage the appropriate technologies, but above all to make their language, the production process, organizational structure inherent in such activities, in order to enter professionally in the areas where the application of motion graphics is wider and promising. [+]

THIS PROGRAM 'TAUGHT IN ITALIAN Who should attend: The Advanced Training Course in Motion Design and Video Branding responds to a form of retraining leading different sectors operators to develop new and profitable skills in a growing market. It is the right specialization for graphics designer, Directors, Documentary Filmmakers, shooting Operators, Sound designers and for those who want to specialize, completing their training. Entry requirements: First and second level degrees; Professional experience in the field. addresses of specialization: The Motion Graphic Designer combines directing skills, graphic design, sound design and editing. Majoring in Motion design and video branding, especially that based video request from the television market (satellite, DTT, TV themes) but also increasingly sought from the web, allows him to deal with other requests from 'multimedia productions', with video clips, videos for trade shows, showrooms, conventions, concerts, corporate videos, infographics animations. Methodology and structure: The curriculum includes three dedicated areas: methodological (motion graphics, applications and functions) Professional (testimonies of the sector agencies on the relationship with customers, the production process, the market) technology (workshops designed to develop a set of necessary programs to maintain the image in motion, starting from After Effect). The teaching in the field of Motion Design and Video Branding offers students the opportunity to learn about the organizational principles of video production related to the design, the professionals, the creative and operational contexts, the inclusion of motion graphics in communication campaigns. In a second step we study the filmic experiments of the historical avant-garde to motion graphics film, the animated television all'infografica branding, from design animated web applications. In the module dedicated to motion graphics trends & features addressing the history of the trends and changes in visual aesthetics, in relation to the evolution of hardware and software tools. Students learn the fundamentals of TV promotion (editing and motion design to tell the content and capture your target audience using all the tools of advertising and branding) and Motion Design & Interactive Media (the graphic interaction systems TV product through cross-platform systems). The course then addresses the applications in space (Exhibit commercial and trade fair, the store, the conventions, the videomapping and integrated video projection) animation and infographics (animation for the video and the web, use of animated infographics) and Branding off tv (institutional videos, product, film, advertising). Ied + Adobe Autodesk // // Microsoft. Thanks to the agreement with the major software house, all students of the course are exclusively and completely free access to the Web Design & Collection package, to Autodesk and Microsoft software. All programs can be used both by IED laboratories both from your personal computer. [-]

Advanced Training Course In Gamification And Engagement Design

IED – Istituto Europeo di Design Milan
Campus 8 months January 2018 Italy Milan

Educational goals: Video games are the primary form of entertainment, spent on various platforms: consoles, tablets, smartphones, social networks, online, smart TV. Represent extraordinary tools to motivate individuals and induce behavior and moods. The game design techniques have benefited in recent years research in psychology, neuro marketing and behavioral sciences, creating a powerful frame work, Gamification, used in the productive sectors of the marketing, health and communication, loyalty, retail and human resources. The Advanced Training Course in Gamification and Engagement Gamification Design wants to offer the designer an operational frame work to create experiences really ingaggianti, functional to different types of targets and business objectives. [+]

Top Part time Course Studies in Animation in Europe. THIS PROGRAM 'TAUGHT IN ITALIAN Who should attend: The Advanced Training Course in Gamification and Engagement Design aims to explore aspects of gamification as a business practice. The ideal participant comes from the world of marketers, web designers, user experience / interface designers, CEOs, product managers, but also non-profit organizations, NGOs, public bodies. The course is also suitable for startupper and aspiring, providing the keys to give a boost to its super idea from design. They require no preliminary details. addresses of specialization: The Gamification designer is able to rethink and transform, with the engagement, the experiences of individuals and customers in various fields: marketing, health, communication, loyalty, retail and human resources. Figure very much in demand by the market professional, it is able to manage the entire life cycle of a game or project, from strategy to concept, through coordination in development through to post launch management both in start-up area is corporation. Methodology and Structure: The course offers a specialization course focused on the growing market of Gamification, industry officially founded in 2010 but already is estimated to reach $ 5.5 billion in 2018. The training program, integrating methodological, technical and design, provides students with the foundation for a comprehensive professional approach. 13 modules are provided as part of which will be rotated some of the professionals of the most prominent gaming in Italy and internationally. At the end of the course there is a project work. It starts from the History of Gamification: concept, economy, fields of application, objectives and purposes of an gamificata strategy. They analyze the tools and techniques of Game Design for designing a game. Participants enter into the logic of the gaming market, studying the players target and its billion-dollar business, the different gaming platforms (console, tablet, smartphone, social networking, online, smart tv) and the economic and distribution models. They will learn the benefits of a gamificata strategy (engagement, loyalty, increase revenue) how to solve fun and make the user experience and improve internal processes of a company. Motivations and desires of users / beneficiaries players of a specific business are related with the gaming techniques to encourage them. They deepen the principles of neuromarketing studying Visual Connexion, or how the brain perceives reality, the opponents processes, motivational systems, Bias of certainty and emotional Virus, persuasions. An in-depth focus is dedicated to technical, mechanical and dynamic that the game designer uses to create super engagement: levels, badges, points, collaboration, competition, appointment dynamic, onboarding. Complete the course, the reverse engineering of the houses world's most interesting history, broken down by product sector. The last module dedicated to the physical design of Gamification has addressed the issue of the analysis of the market platforms by building a design prototype. Ied + Adobe Autodesk // // Microsoft. Thanks to the agreement with the major software house, all students of the course are exclusively and completely free access to the Web Design & Collection package, to Autodesk and Microsoft software. All programs can be used both by IED laboratories both from your personal computer. [-]

Animation

exMedia
Campus October 2017 Germany Cologne

Animation is seen as an evolving concept to evolving art form, required by the handwerkliches- and design skills as well as have the will to experiment and artistic venture. [+]

Animation is seen as an evolving concept to evolving art form, required by the handwerkliches- and design skills as well as have the will to experiment and artistic venture. Each image form that involves movement, can be treated here. This includes all forms and materials of the visual arts, and its relation with other artistic disciplines such as theater or dance. Also a link to 3D animation is seen. Content and form are developed in parallel: from traditional narrative forms and documentary to pure abstraction, from the teleplay for performance. The presentation will be included in the design process. The sole production of canvas or screen is no longer selbverständlich. Even before this, the projects of the students were wide-ranging in terms of material and content. There were stories told, implemented in traditional character or stop-motion film, documentaries, 2D computer animation, abstract works, and lately increasingly installations. [-]

3D / Games

exMedia
Campus October 2017 Germany Cologne

Lab.D, which stands for Laboratory for Dimensional research, is a primary facility at the Academy of Media Arts Cologne, KHM for research and production of interdisciplinary projects dealing with 3D technologies and investigating space, time and play as a principal thematic field. [+]

Top Part time Course Studies in Animation in Europe. Lab.D, which stands for Laboratory for Dimensional research, is a primary facility at the Academy of Media Arts Cologne, KHM for research and production of interdisciplinary projects dealing with 3D technologies and investigating space, time and play as a principal thematic field. We are equipped to assist with conceptual grounding and idea-testing of the projects. Our scope is quite wide ranging from character animation to mobile technologies and site-specific gaming. [-]