Course in Animation

Top Course Studies in Animation

Animation

For prospective students who are fascinated by the process of making moving pictures, Animation courses teach how to be involved in all of the inner workings of the animation process. Animation courses are offered at universities and academic institutions around the world and provide, not only the opportunity to learn about many aspects of the filmmaking process, but also the chance to network with others who are interested in getting experience in the industry.

Students enrolled in animation courses come from a range of academic and professional backgrounds with different goals. Many animation courses offer a diploma or certificate after successful completion of the course for graduates. Some companies choose to enroll their employees in animation courses for professional development in the area of team building and creative thinking. Animation courses can last anywhere from a few days to several months or a year.

If you would like to enroll in a course at university that will develop your technical skills in animation and filmmaking, then scroll down to learn more about animation courses today! You can even contact the schools offering animation courses that interest you in just one minute for more information using the handy web form on the program information page.

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12 Month Full Time - Computer Animation, Visual Effects and Game Design course

Think Tank Training Centre
Campus Full time 1 year February 2018 Canada North Vancouver

The Computer Animation, Visual Effects and Game Design Program at Think Tank Training Centre in Toronto Canada is an intensive one-year program that specializes in the latest software, techniques and technologies to cater to the needs of the current film, television and gaming industries. The program consists of respected industry professionals as instructors teaching current curriculum, a mentorship program, and small class sizes offering extensive hands-on training. The program is divided into three 15 week semesters, with course integration to allow assignments to overlap and support one another. Upon successful completion of the program and demo reel the students will be awarded a diploma in Computer Animation, Visual Effects and Game Design. [+]

Best Course Studies in Animation 2017. The Computer Animation, Visual Effects and Game Design program at Think Tank Training Centre in North Vancouver, Canada is an intensive one-year course that specializes in the latest software, techniques and technologies, and caters to the needs of the film, television and gaming industries. It consists of respected industry professionals as instructors teaching a current curriculum, a mentorship program, and small class sizes with extensive hands-on training. The program is divided into three 15 week semesters, with course integration to allow assignments to overlap and support one another. A diploma in Computer Animation, Visual Effects and Game Design will be awarded upon successful completion of the program requirements and demo reel. Student Testimonials “Think Tank is a special school. I was hired by Bioware after they saw my demo reel, and I ended up beating out a few other senior guys for the position." Shawn Kassian, Bioware (Environment Artist) “Being a student at Think Tank made me feel like I was in an exclusive school for artists seeking to achieve the highest of standards in CG creation.” Adar Bronstein, ICON Creative Studio (Senior 3D Modeling & Texturing Artist) “It was really more of a family than a school. Great, supportive people who were always there to help out if I was having trouble with anything, and were also dedicated to seeing me succeed.” Liam Jones, MPC (Technical Animator) “The school not only cared about my success, but also did everything in their power to... [-]

Digital Cinema Post-Production - Module 4

HandsOn International School of Filmmakers
Campus Part time 81 hours June 2017 Malta Sliema

The course explores techniques that can be applied in a range of non-linear digital editing programs and is designed to familiarize students with all the skills necessary to explore the magic of picture and story manipulation. [+]

Course Overview The course explores techniques that can be applied in a range of non-linear digital editing programs and is designed to familiarize students with all the skills necessary to explore the magic of picture and story manipulation. The course is intended to provide a greater understanding of the imaginative and technical side of editing and storytelling. Post-Production – 3 Weeks Introduction to Non-Linear Editing Understanding Workflows Setting up Project & Sequence Source & Program Monitors Editing Essentials Putting Clips in Motion Adding Titles & Transitions Video Effects & Basic Color Correction Editing & Mixing Audio Exporting a Master Copy Final Project Management Steps Importing Projects or Sequences Courseware is a mix of classroom lessons, editing work, assignments & a final course project. Digital Cinema Post-Production – Course Hours Breakdown: School Hours: 06 Hrs. Contact (Theoretical – with Tutor) 30 Hrs. HandsOn (Practical – with Tutor) Extra Hours: 15 Hrs. Self Study (Assignments) 30 Hrs. Assessment (Course Project) 81 Hrs. Total Course Hours Classes: 4 Days/Week – Monday, Tuesday, Wednesday and Thursday Time: 10:00-13:00 Entry Requirements Open to anyone 18yrs + and courses are delivered in English. Students are required to provide their own laptop. [-]

Rigging Course

Escola de Cinema de Barcelona
Campus Part time 4 months March 2018 Spain Barcelona

Rigging is meant by the creation of the skeleton of a 3D model (joints, muscles and bones) needed for the animator can move and position their characters correctly. It is a fundamental for the character or 3D object can act realistically in the animated work before the animation step. The "rigging" is one of the specialties most valuable in the complex process of 3D animation. [+]

Best Course Studies in Animation 2017. It is understood by Rigging the creation of the skeleton of a 3D model (joints, muscles and bones) needed for the animator can move and position their characters correctly. It is a fundamental for the character or 3D object can act realistically in the animated work before the animation step. The "rigging" is one of the specialties most valuable in the complex process of 3D animation. To whom it is addressed To all those students, technicians or animation professionals with basic knowledge of Autodesk Maya program who wish to specialize in the office of Rigger through learning the tools necessary for creating a Rig. Course Objective To provide students with the necessary for the creation of rigs that provide optimal usability tools animator. For this, the student must assimilate specific techniques "Rigging" as: facial rigging, creating joints, blendshapes and controls generation tools, IKs and FKS learn the basics of skinning and deformation of expressions. Methodology Completely practical computer work individually and in a small group. Agenda Creating a Rig Creating a Rig, facial Rigging Joints and other deformers Differences between different deformers and profits Creating joints and other deformers as Blend shapes, wraps, etc. Creating controls How to create controls How to connect the controls with deformers Script generation Generation tools, Bases to create a autorig Creating IK / FK Difference between different IKs and FK How to make a switch from one to the other Skinning Bases of skinning, Weights: Painting, Export, Import,... [-]

Advanced Training Course In Gamification And Engagement Design

IED – Istituto Europeo di Design Milan
Campus Full time 8 months January 2018 Italy Milan

Educational goals: Video games are the primary form of entertainment, spent on various platforms: consoles, tablets, smartphones, social networks, online, smart TV. Represent extraordinary tools to motivate individuals and induce behavior and moods. The game design techniques have benefited in recent years research in psychology, neuro marketing and behavioral sciences, creating a powerful frame work, Gamification, used in the productive sectors of the marketing, health and communication, loyalty, retail and human resources. The Advanced Training Course in Gamification and Engagement Gamification Design wants to offer the designer an operational frame work to create experiences really ingaggianti, functional to different types of targets and business objectives. [+]

THIS PROGRAM 'TAUGHT IN ITALIAN Who should attend: The Advanced Training Course in Gamification and Engagement Design aims to explore aspects of gamification as a business practice. The ideal participant comes from the world of marketers, web designers, user experience / interface designers, CEOs, product managers, but also non-profit organizations, NGOs, public bodies. The course is also suitable for startupper and aspiring, providing the keys to give a boost to its super idea from design. They require no preliminary details. addresses of specialization: The Gamification designer is able to rethink and transform, with the engagement, the experiences of individuals and customers in various fields: marketing, health, communication, loyalty, retail and human resources. Figure very much in demand by the market professional, it is able to manage the entire life cycle of a game or project, from strategy to concept, through coordination in development through to post launch management both in start-up area is corporation. Methodology and Structure: The course offers a specialization course focused on the growing market of Gamification, industry officially founded in 2010 but already is estimated to reach $ 5.5 billion in 2018. The training program, integrating methodological, technical and design, provides students with the foundation for a comprehensive professional approach. 13 modules are provided as part of which will be rotated some of the professionals of the most prominent gaming in Italy and internationally. At the end of the course there is a project work. It starts from the History of Gamification: concept, economy, fields of... [-]

3D Animation for Television and Cinema Course

Inter-Dec College
Campus Full time September 2017 Canada Montreal

Create stories, characters, futuristic landscapes and special effects straight from your own imagination! The 3D Animation program at Inter-Dec College is designed for [+]

3D Animation for Television and Cinema Course

Create stories, characters, futuristic landscapes and special effects straight from your own imagination!

The 3D Animation program at Inter-Dec College is designed for students who want to master digital animated effects for the film and television industry using the latest professional software such as Nuke, Softimage, Photoshop, Mudbox, Combustion and Zbrush.

As a graduate, you will find work as an animator, modeller or concept artist with organizations that specialize in creating and producing high-tech multimedia.

Several Inter-Dec College graduates have worked on great film productions like The Lord of the Rings, Final Fantasy: Spirits Within, 300 and Frank Miller’s The Spirit, as well as video games like Halo 3.... [-]


Top Grade Training Cycle 3D Animations, Games And Interactive Environments

IED – Istituto Europeo di Design Madrid
Campus Full time 2 years October 2017 Spain Madrid

Aimed at young people who seek to develop their professional activity in the field of audiovisual production (cinema, television and video), video game, 2D and 3D animation, interactive and non-interactive multimedia, and advertising and related companies with internet and new media. [+]

Do you impress the effects and animations you see in the movies and want to know how they have done? This curiosity can become a profession and take you away into the animation industry and video games. With the Higher Level Training Course in 3D Animation, Games and Interactive EnvironmentsSpecialist Video, you'll acquire the necessary knowledge to give life to interactive multimedia projects, generating virtual spaces and 2D and 3D animation, post-production control processes and monitor the effects of editing. And all this while you first introduced to the exciting world of game design and know the latest tools needed to develop applications and games on any platform. Aimed at young people who seek to develop their professional activity in the field of audiovisual production (cinema, television and video), video game, 2D and 3D animation, interactive and non-interactive multimedia, and advertising and related companies with internet and new media. Why study this course? We are specialized in 3D animation and interactive environments technicians, and also we show you how to apply your knowledge to introduce in the gaming industry and gaming. We have a laboratory equipped with the latest technologies for generating multimedia content and entertainment as well as editing and postproduction facilities. We rely on a theoretical and practical training and the development of real projects with companies as a learning opportunity. Opt for a blended learning through our teaching, a balance between qualified and recognized professionals active hallmark of the specific methodology taught at the IED Madrid. Study... [-]

Diploma in 2D Animation & Digital Art

Centre for Arts and Technology
Campus Full time 12 months October 2017 Canada Kelowna

LIMITED NUMBER OF SCHOLARSHIPS AVAILABLE FOR UPTO $3000 ON A FIRST COME FIRST SERVE BASIS. APPLY TODAY. Love to draw, paint, and create original art? Our 2D 2D Animation & Digital Art - provides 12 months of hands on training, perfect for anyone interested in turning their passion for art and illustration into an exciting career in animation. 2D Animation. [+]

LIMITED NUMBER OF SCHOLARSHIPS AVAILABLE FOR UPTO $3000 ON A FIRST COME FIRST SERVE BASIS. APPLY TODAY.

Love to draw, paint, and create original art? Our brand new 2D Animation program in Kelowna – 2D Animation & Digital Art - provides 12 months of hands on training, perfect for anyone interested in turning their passion for art and illustration into an exciting career in animation. 2D Animation professionals are in high demand across the entertainment industry, especially with the massive popularity of mobile gaming, much of which is entirely based on 2D animation.

2D ANIMATION TRAINING COLLEGE KELOWNA

Our Kelowna 2D Animation & Digital Art program gives you the opportunity to build real world studio skills – from operation methods, to production pipelines – under the guidance of our highly experienced industry professional instructors.... [-]


Sup'Infograph: Animated Film School - Computer Graphics Training

ESRA - École Supérieure de Réalisation Audiovisuelle
Campus Full time 3 years September 2017 France Paris Nice Rennes Belgium Brussels + 4 more

Sup'infograph was created within the ESRA in 1997 to meet the growing needs of trades training in computer graphics 2D / 3D, especially those in the realization of animation, game video, special effects in film and TV dressing. [+]

Sup'infograph was created within the ESRA in 1997 to meet the growing needs of trades training in computer graphics 2D / 3D, especially those in the realization of animation, game video, special effects in film and TV dressing. The training lasts 3 years, 2 years in the core curriculum. In the third year, students have the opportunity to choose between three options: Realisation / Animation Modeling, Rendering and Light 3D compositing and VFX Besides the theoretical and practical courses, students complete team in an animated short film in the first and third year and an animatic second year. Admission to first year is competitive. This competition is open to graduates and students of final year, subject to success in the Baccalaureate. The curriculum, spread over three years, includes theory, practical work, conducting an animated film every year, and 16 weeks minimum mandatory internships. 1st and 2nd year, the program also provides good learning authoring software that cinema staging and artistic drawing. Teaching is done in software tutorials, with a student by labor station. The achievements by five team represents the synthesis of theoretical and practical. In the second year, students perfect: character modeling, texturing, shaders development, creating skeletons, skinning, animation in general and animation in inverse kinematics, particles, dynamics the rendering. And they manage the mix of sounds from their productions with the students of the ISTS (the department). Outside of classes and practicals, work rooms are available to students free service from 19:00 until 22:00 from Monday to Thursday... [-]

Course: 2D/ 3D Animation

LaSalle College Vancouver
Campus Full time 1 year September 2017 Canada Vancouver

Do you like to draw, create characters and dream up imaginary worlds? If so, take your talent to the next level with the 2D/ 3D Animation Program! [+]

Course: 2D/ 3D Animation

Do you like to draw, create characters and dream up imaginary worlds? If so, take your talent to the next level with the 2D/ 3D Animation Program! By sharpening your drawing skills, designing characters and exploring studio production, learn how to create your very own animated series. This program is designed to provide you with the skills to develop game environmentscomplete with a storyline, villains, heroes, special effects, animated graphics and sound. With the use of various computer applications, learn how to integrate multimedia functions and produce classical and digital animation. From model building to environment modeling to object development, graduates of this one year program can enter the job market with the skills needed to meet the demands of the continuously evolving industry of computer animation.... [-]


Intensive 3D Vfx

FX ANIMATION Barcelona 3D & Film School
Campus Part time 1 month July 2017 Spain Barcelona

This course is designed to acquire a solid foundation in production from 3D modeling, texturing, shading / lighting and animation to the final render. [+]

Next call: July 2016 - OPEN ENROLLMENT Duration: 1 month, 6 hours per day + 1 month final project. Places: 12 Headquarters: Barcelona Description and purpose This course is designed to acquire a solid foundation in production from 3D modeling, texturing, shading / lighting and animation to the final render. While this course starts from zero level, students achieve professional results in no time due to the high productivity of the software and the high level required. This course is aimed at both graphic designers, publishers, illustrators, web designers, and anyone who wants to present products making high quality computer graphics or anyone who wants or needs to make own 3D productions. Requirements  Do not have. Part from scratch. [-]

Visual Effects, 3D Art & Compositing

Quasar Design University in Rome
Campus Full time Part time March 2018 Italy Rome

The course runs through all the creative stages in an animation scene in the creative flow of visual effects. It examines the entire workflow starting from the conception of a story: the development of a storyboard, the creation of concept designs and clay, modeling, texturing, shading of 3D subjects, the dynamics of particles such as smoke, fire, water, building frames, rigging, to permit the successful animation of each part of element or character on stage, to arrive in depth at the final stages of compositing in Nuke and video editing till the final color correction. [+]

Best Course Studies in Animation 2017. Visual Effects, 3D Art & Compositing The course runs through all the creative stages in an animation scene in the creative flow of visual effects. It examines the entire workflow starting from the conception of a story: the development of a storyboard, the creation of concept designs and clay, modeling, texturing, shading of 3D subjects, the dynamics of particles such as smoke, fire, water, building frames, rigging, to permit the successful animation of each part of element or character on stage, to arrive in depth at the final stages of compositing in Nuke and video editing till the final color correction. By sharing projects in the classroom and online in our dedicated forum, students will be encouraged to team-work, which is necessary in the real world of film and television companies. Who it is aimed at This university-level course is aimed at school leavers, from all types of secondary schools. Basic knowledge of computers is required. Educational Objectives The course aims to provide members a professional knowledge of the 2D and 3D film and television industry through the teaching of the working techniques used in major productions in Italy and abroad. The students will gain practical experience through thematic workshops concerning various sectors of development. Creative jobs The students will acquire the title of Computer Graphic Artist (CG Artist), which includes more specialized professionals, summarized into two main areas: the 3D Artist and Digital Compositor. Course location The course "Visual Effects, 3D Art &... [-]

BA (Hons) Semester Courses in Animation Production

Arts University Bournemouth - Arts Study Abroad Programs
Campus Part time 10 - 30 weeks August 2017 United Kingdom Poole

This highly practical course provides those aspiring to be successful actors with a thorough preparation for a career in acting. You will learn the key skills required to respond to the diverse demands of [+]

BA (Hons) Semester Courses in Animation Production

 

This highly practical course provides those aspiring to be successful actors with a thorough preparation for a career in acting. You will learn the key skills required to respond to the diverse demands of the industry and how to become a creative, flexible and independent artist. As well as strengthening performance skills you will learn self-motivation, self-discipline, and develop a critical and imaginative engagement with the social, historical and cultural contexts of performance. Although there is a strong element of academic research, this is often approached through practice, emphasising the vocational nature of this course.... [-]


Advanced Digital Filmmaking Conservatory

Digital Film Academy and Code Immersives
Campus Full time 1 year May 2017 USA Hell's Kitchen

Now that you have mastered the foundation technical and artistic elements of digital film making, it is time to take your skills and vision to the next level— a professional production and artistic level. Students learn the latest advanced techniques and industry software. Students will also be taught never shown before methods on how to engage the audience and making sure that they are not passive observers. This is a vital artistic technique developed exclusively by DFA’s Director to help you transform the viewer from just ‘the audience’ to ‘your audience’. [+]

Best Course Studies in Animation 2017. Now that you have mastered the foundation technical and artistic elements of digital film making, it is time to take your skills and vision to the next level— a professional production and artistic level. Students learn the latest advanced techniques and industry software. Students will also be taught never shown before methods on how to engage the audience and making sure that they are not passive observers. This is a vital artistic technique developed exclusively by DFA’s Director to help you transform the viewer from just ‘the audience’ to ‘your audience’. Also In this program, students will learn cinematography using RED Cinema cameras. Students will also further their directing skills by learning advanced techniques aimed at effectively manipulating the audience. Filmmakers complete their own film projects from conception to screening. Students receive a Professional Certificate in Advanced Digital Filmmaking. 24-30 hours per week (instruction + labs). Full Time, 900 hours / 50 total credits Prerequisite: Completion of One Year Program or equivalent experience. In order to demonstrate your current experience level, contact our Admissions Department to request a portfolio form which you can complete and return to us for review. Why DFA? Digital Film Academy: On the Leading Edge of Education DFA continues to be innovative and lead the way in digital film and media education. That is why Digital Film Academy is often copied, but never equaled. One-Year Production Membership for Graduates DFA graduates receive a One-Year Production Membership after completing a digital... [-]

Course in Animation 13 Week Intensive

Victorian College of the Arts
Campus Part time 13 weeks January 2018 Australia Melbourne

Students can expect an intensive, hands-on experience, bringing drawings, objects and images to life in both narrative and experimental contexts. Each student works from their own individual computer workstation within the VCA Animation Studio. [+]

Course in Animation 13 Week IntensiveStudents can expect an intensive, hands-on experience,  bringing drawings, objects and images to life in both narrative and experimental contexts. Each student works from their own individual computer workstation within the VCA Animation Studio.

DatesClasses are held on Monday and Thursday evenings, 6pm to 9pm and some weekends. Also included are four animation-focused Saturday workshops: two of which will include animation industry guest speakers, plus two intensive practice based sessions.

Objectives and StructureThe course is designed for beginners and for people wishing to further develop existing skills. The small class size enables participants to work within a wide range of studio based practice methodologies and skill levels. Students will be exposed to techniques and materials, animation specific equipment and software. Through planned exercises and an individual project, students will gain a foundation of the principles and practices of animation production.... [-]


3D / Games

exMedia
Campus Full time October 2017 Germany Cologne

Lab.D, which stands for Laboratory for Dimensional research, is a primary facility at the Academy of Media Arts Cologne, KHM for research and production of interdisciplinary projects dealing with 3D technologies and investigating space, time and play as a principal thematic field. [+]

Best Course Studies in Animation 2017. Lab.D, which stands for Laboratory for Dimensional research, is a primary facility at the Academy of Media Arts Cologne, KHM for research and production of interdisciplinary projects dealing with 3D technologies and investigating space, time and play as a principal thematic field. We are equipped to assist with conceptual grounding and idea-testing of the projects. Our scope is quite wide ranging from character animation to mobile technologies and site-specific gaming. [-]