During the first year of 3D Game Design you learn the 3D crafts, and in the second year you learn to develop creative game contents. The course provides insight into the game development industry, from idea to finished product.
First year - The 3D craft
The first year of 3D Game Design is identical to 3D Design and Animation. You can still apply directly for this two-year study program; 3D Game Design.
To be good at something you need continuous training, and 3D Design and Animation is no exception. In this course we start building, or modeling, very simple objects in 3D. We then texturize, or paint these objects, before finally lighting and completing them. Thereafter, it is back to modeling again, but this time with greater complexity. Again, we do more texturing and lighting, and we also increase the levels of detail and complexity. The same process is repeated over and over again, but with even more refinement each time. That way, we are able to slowly but surely, progress from the production a simple object like a cup, on to more complicated objects, such as a human figure.
The next challenge is to construct these characters’ movements in a manner that is believable. Once more, the aim is to strive towards greater complexity as we focus on advanced 3D figures of human beings. If you are able to sculpt a human, you can basically create anything in 3D.
3D is a mixture of both technical knowledge and artistic abilities. This is highly emphasized at Noroff, and we therefore facilitate our training to include both design skills and technical competency. It will be expected that you complete several drawing exercises on paper, and your software as well as technical skills must also be proficient.
The assignments in 3D Design and Animation have an objective to simulate real-life challenges that awaits in the industry, and by so prepare you for immediate employment and production after graduation.
Three-year upper secondary education or a vocational education certificate.
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