The Advanced Diploma of Screen and Media is a two year, full-time course which is designed to get you into the world of film, TV or visual effects. It is a practical course designed to give the best technical training using the latest, state-of-the-art technology.
This course has been written in consultation with leading film and visual effects studios, enabling you to complete impressive film projects that showcase your skills and create a professional show-reel to impress potential employers.
Students develop their skills in 3D modelling, texturing, UVW unwrapping, rigging, animation, lighting, using cameras, rendering and compositing. Students will concept, model and animate character, design game levels, create high-detail creatures, build realistic environments and craft a short animated movie.
In year two, you’ll be set up to work in team-led structures much like real-world Industry workplaces. In addition to learning advanced high polygon modelling, realistic lighting, texturing and advanced realistic character animation, the course incorporates skills in organisation, time and project management.
The course trains you to articulate and present your ideas to peers. It will give you experience and tools for production, management and scriptwriting, essential skills for a number of career development and progression.
Major Screen Project
Students are required to complete two major group projects over the year. One group project simulating the industry and the other an individual assessment following the pre- production model beginning with concepts and storyboarding through to finished product.
These projects along with individual projects, will supply impressive footage for individual graduate showreels, demonstrating proficiency in all aspects of animation production, ranging from animatic and character modelling to post-production.
The subjects for each year
- 3D modeling
- UV Unwrapping
- Using Cameras
- Advanced High Polygon Modeling
- Advanced Character Animation
- Time and Project Management
- Story Boarding
Students utilize industry standard software and resources such as:
- Maya — Modelling, rigging, animating, lighting & rendering
- ZBrush — High-detail sculpting & texturing
- Photoshop — Concept art and texture maps
- Nuke — Compositing and match-moving
- Premiere — Video editing
- Arnold / Mental Ray — Rendering
Units of Competency
- BSBCRT501A Originate and develop concepts
- BSBCRT601A Research and apply concepts and theories of creativity
- BSBOHS509A Ensure a safe workplace
- CUETEM08B Realise production
- BSBPMG510A Manage projects
- CUFANM402A Create digital visual effects
- CUEPRP501A Conceive, develop and realise props designs
- CUFWRT602A Edit scripts
- CUFWRT601A Write scripts
- CUFWRT501A Develop storylines and treatments
- CUFDRT601A Establish the creative vision for screen productions
- CUFCAM601A Direct cinematography for screen productions
- CUESET501A Conceive, develop and realise set designs
- CUFPPM602A Plan and manage film and media post-production
- BSBSUS501A Develop workplace policy and procedures for sustainability
- CUFANM503A Design animation and digital visual effect
About the School
The Academy of Interactive Entertainment (AIE) is Australia's most awarded 3D animation, game design and visual FX educator. Created as a non-profit organisation to grow the creative digital sector, A ... Read More