Course in Visual Design in Milan in Italy

Compare Course Studies in Visual Design 2017 in Milan in Italy

Visual Design

You can usually take higher education courses if you’re 18 or older. They’re regularly taught in universities, colleges and professional institutions such as art schools or agricultural colleges - nearly all of which have their own websites. You can get a wide range of skills, for example, diplomas, bachelor degrees, foundation degrees and post-graduate degrees.

Officially known as the Italian Republic, the country is found in southern Europe. The official language is Italian and the cultural rich capital is Rome. Many of the world's oldest universities are located in Italy, in particular the University of Bologna (founded in 1088). There are three Superior Graduate Schools with "university status", three institutes with the status of Doctoral Colleges, which function at graduate and post-graduate level.

For all those who are interested in studying Fashion and latest trends Milan is the best place to go. It has all the good training institutions which provide good quality education at a reasonable cost. University of Milan and Polytechnic University of Milan are some of the well-known universities.

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Fashion Design

Haute Future Fashion Academy
Campus Full time 2 weeks October 2017 Italy Milan

The Fashion Design Summer Campus will introduce students to the fashion world while providing a basic grounding in design and development of a collection. [+]

Course Studies in Visual Design in Milan in Italy. Fashion designers enjoy an important position in the world of fashion, representing the creative force par excellence in this eld. They must be capable designers with an aesthetic sensibility and strong creative air. Their job is designing and managing the tailoring of collections, overseeing their technical development and their style coordination as well as the selection of fabrics, developing innovative ideas and concepts. The Fashion Design Summer Campus will introduce students to the fashion world while providing a basic grounding in design and development of a collection. During the summer course, students will enjoy an in depth look at various aspects of this profession, analyse the various phases of the design process, and gain an understanding of the market’s most important trends. PROGRAMME Week 1 Analysis of fashion trends: the up-to-date picture of current trends Historical research: explore and exploit past fashion trends Creative research: learn how to nd inspiration for designs from art and nature, when travelling, in lms and literature Fashion illustration: fashion design and illustration techniques, gure, proportions, movement, rendering Week 2 The planning of a collection: preliminary layout, organisation and development of a luxury women’s prêt-à-porter collection Research and de nition of colour charts, materials, fabrics and nishing Final project: planning of the nal collection and its launch Working in a style department: creating the nal collection under the guidance of the art director, selecting the moodboard and the sketches in line with the theme, deciding on materials, fabrics and technical sheets. [-]

Advanced Training Course In Gamification And Engagement Design

IED – Istituto Europeo di Design Milan
Campus Full time 8 months January 2018 Italy Milan

Educational goals: Video games are the primary form of entertainment, spent on various platforms: consoles, tablets, smartphones, social networks, online, smart TV. Represent extraordinary tools to motivate individuals and induce behavior and moods. The game design techniques have benefited in recent years research in psychology, neuro marketing and behavioral sciences, creating a powerful frame work, Gamification, used in the productive sectors of the marketing, health and communication, loyalty, retail and human resources. The Advanced Training Course in Gamification and Engagement Gamification Design wants to offer the designer an operational frame work to create experiences really ingaggianti, functional to different types of targets and business objectives. [+]

THIS PROGRAM 'TAUGHT IN ITALIAN Who should attend: The Advanced Training Course in Gamification and Engagement Design aims to explore aspects of gamification as a business practice. The ideal participant comes from the world of marketers, web designers, user experience / interface designers, CEOs, product managers, but also non-profit organizations, NGOs, public bodies. The course is also suitable for startupper and aspiring, providing the keys to give a boost to its super idea from design. They require no preliminary details. addresses of specialization: The Gamification designer is able to rethink and transform, with the engagement, the experiences of individuals and customers in various fields: marketing, health, communication, loyalty, retail and human resources. Figure very much in demand by the market professional, it is able to manage the entire life cycle of a game or project, from strategy to concept, through coordination in development through to post launch management both in start-up area is corporation. Methodology and Structure: The course offers a specialization course focused on the growing market of Gamification, industry officially founded in 2010 but already is estimated to reach $ 5.5 billion in 2018. The training program, integrating methodological, technical and design, provides students with the foundation for a comprehensive professional approach. 13 modules are provided as part of which will be rotated some of the professionals of the most prominent gaming in Italy and internationally. At the end of the course there is a project work. It starts from the History of Gamification: concept, economy, fields of application, objectives and purposes of an gamificata strategy. They analyze the tools and techniques of Game Design for designing a game. Participants enter into the logic of the gaming market, studying the players target and its billion-dollar business, the different gaming platforms (console, tablet, smartphone, social networking, online, smart tv) and the economic and distribution models. They will learn the benefits of a gamificata strategy (engagement, loyalty, increase revenue) how to solve fun and make the user experience and improve internal processes of a company. Motivations and desires of users / beneficiaries players of a specific business are related with the gaming techniques to encourage them. They deepen the principles of neuromarketing studying Visual Connexion, or how the brain perceives reality, the opponents processes, motivational systems, Bias of certainty and emotional Virus, persuasions. An in-depth focus is dedicated to technical, mechanical and dynamic that the game designer uses to create super engagement: levels, badges, points, collaboration, competition, appointment dynamic, onboarding. Complete the course, the reverse engineering of the houses world's most interesting history, broken down by product sector. The last module dedicated to the physical design of Gamification has addressed the issue of the analysis of the market platforms by building a design prototype. Ied + Adobe Autodesk // // Microsoft. Thanks to the agreement with the major software house, all students of the course are exclusively and completely free access to the Web Design & Collection package, to Autodesk and Microsoft software. All programs can be used both by IED laboratories both from your personal computer. [-]

One Year Course in Visual Design

Scuola Politecnica di Design SPD
Campus Full time 1 year October 2017 Italy Milan

The OneYear course aims at consolidating the basics of visual design thereby allowing a critical approach to the design stage. The study plan includes lessons on Basic Design alongside general training. The first of these provide an historical, cultural and scientific background to visual design focusing in particular on visual processes, also studied from a theoretical and physiological point of... [+]

Course Studies in Visual Design in Milan in Italy. The One Year course aims at consolidating the basics of visual design thereby allowing a critical approach to the design stage. The study plan includes lessons on Basic Design alongside general training. The first of these provide an historical, cultural and scientific background to visual design focusing in particular on visual processes, also studied from a theoretical and physiological point of view. The coherence between the subjects covered helps in constructing a design methodology, a designer’s most vital possession. The general training, on the other hand, provides the necessary creative, technical and methodological skills for the further study of visual communication and design during the Master’s year. There is in fact a continuous learning process that starts from the OneYear Course and leads to the specialist Master’s course. DURATION The One Year Course lasts for one academic year from October to July. Attendance is compulsory and full-time commitment is required including the participation to lessons, class exercises, visits and the individual study. [-]

Visual Design

Istituto Marangoni
Campus Full time 3 weeks June 2017 Italy Milan

This course helps participants push the creative boundaries of visual design. Participants will freely express theirself utilizing their personal skills, including aesthetic, chromatic sense and visual perception. [+]

This course helps participants push the creative boundaries of visual design. Participants will freely express theirself utilizing their personal skills, including aesthetic, chromatic sense and visual perception. Then, we help participants develop their graphic message, using new technical skills and media. An in-depth course, participants will divide their time between creative and technical lessons, studying graphic media, photography and their application in contemporary design. Week 1 Style overview: studies on colours, images and trends in contemporary communication. Concept overview & research: the importance of visual communication and how to understand it through the critical analysis of case studies. Workshop: working with the tools used by professional designers, the Adobe Creative Suite. Quick creative exercises aimed at harmonising visual perception with a good aesthetic sense. Week 2 Photography, video and communication: study of image and styling in contemporary photography and their application in visual design. The moving image: from video to motion graphics. Brief and definition of the final project: objectives, target, strategy, creativity, layout. Photography workshop: shooting with a professional photographer, students will generate the images for their final projects. Week 3 Market overview: the protagonists of visual design and how they contribute to an efficient communication project. Final project: students are asked to develop and complete a visual communication project combining creativity and technical skills. [-]