Course in Interaction Design in Europe

Find Course Studies in Interaction Design in Europe 2017

Interaction Design

A course refers to a specialized study program. It usually takes place on campus but can be delivered online. Courses are popular for people who want to get specific knowledge in one subject.

There are more than four thousand higher education organizations in Europe, from leading research institutions to small, teaching-focused universities. Europe itself is not as much different than other continents, reaching from the Arctic Circle to the coast of Africa.

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UX and Digital Design Week

Future London Academy
Campus Full time 1 week August 2017 United Kingdom London

During a whole week you’ll immerse yourself into London's technology industry exploring hottest trends and latest inventions. You’ll get firsthand knowledge about modern digital product and service design with lectures and workshops from world’s best design studios and product companies. [+]

Course Studies in Interaction Design in Europe 2017. During a whole week, you’ll immerse yourself into London's technology industry exploring hottest trends and latest inventions. You’ll get firsthand knowledge about modern digital product and service design with lectures and workshops from world’s best design studios and product companies. You will learn best practices and methods, design strategy and management, design for modern platforms (the web, mobile, internet of things, wearables, service design), tools. Experienced professionals will deepen their knowledge and will get a fresh perspective — you’ll feel yourself more confident by the end of the programme, knowing you’re working on a world-class level of competence. Younger designers and product managers will learn modern digital product design practices firsthand. And of course, it’s a fantastic networking opportunity. UK is one of the most advanced countries in UX and interface design. It has a vast number of design studios who create groundbreaking products. It developed a strong start-up scene with lots of young and successful companies that create a competitive product market. Also due to an early development of a service-based economy many of the classical businesses invest in design as a part of their strategy. And of course many of the technological giants have offices in London. As a result, London has accumulated a great number of brilliant world-renowned designers. Plus UK was always known for its systematic approach, so it is definitely a place to learn how to deal with projects big and small. This course is a mix of lectures and workshops, all conducted at designers’ natural working environment that gives even better perspective on how they create the most successful products. This experience will boosts your skills, bring new connections and positive emotions. Structure of the programme: Boosting breakfast: t​he first activity of the day includes informal activities over breakfast to activate brain and body to receive the creative stimuli of the day. During the boosting breakfasts you will interact with other participants, share your ideas, experiences and expectation for the day and meet local professionals to get to know more about the backstage of the creative industry. Morning session: it is the first session of the day, it will take the form of a lecture or a hands-on workshop. Practical exercise: a short task to follow up morning session and make everyone unlock their brain's full potential Lunch break: between the morning and afternoon sessions w​e will have a short break when you will have an opportunity to have lunch and enjoy the surroundings of the day programme locations. Afternoon session: i​t is the second session of the day, where you will have a chance to visit another top London agency and listen to their team revealing secrets they use in everyday work.    Debrief and the city: a​fter a long day of absorbing new ways of working, idea brainstorming and creative exercises we will debrief the content of the day to better organise them in our minds. This activity will be short and engaging and it will take place straight after the afternoon session in locations that we can then visit as cultural and social activities such as museums, galleries, event spaces or bars. The weekend: t​he weekend will be dedicated to cultural and social activities, visitings exhibitions and exciting places in London Who is this programme for? Digital product designers, UX and visual designers
 Design managers and art directors
 UX researchers and analysts
 Service designers and product managers
 Team leaders and managers You will learn: Best practices in conducting research, prototyping, testing, and product launch for web, mobile, wearables, and internet of things
 How human-centered design can help your projects
 How do world’s best design team and companies work: processes, teams, workspaces, and culture
 Methods and tools for digital product design
 Digital product design trends
— Different ways to use design to change people's behaviour
 Oldest pubs and best craft beers Course curator   Yury Vetrov, Head of Portal UX, Mail.Ru Group Yury heads Portal UX design team at Mail.Ru Group, one of two largest Russian internet companies that develops 20 multi-platform products. Before becoming a big deal at Mail.ru Group, Yury had his own UX consultancy. He also runs a blog on UX Strategy in Russian, curates one of the most popular UX communities, writes forSmashing Magazine and UXMatters, organises Moscow Dribbble Meetup and teaches at British Higher School of Art & Design Schedule Dates: 14-20 August 2017 
Educational programme: 14-18 August 2017, 10am-6pm Cost £2,450 – full programme, shared accommodation 
£1,995 – full programme, no accommodation [-]

Top Grade Training Cycle 3D Animations, Games And Interactive Environments

IED – Istituto Europeo di Design Madrid
Campus Full time 2 years October 2017 Spain Madrid

Aimed at young people who seek to develop their professional activity in the field of audiovisual production (cinema, television and video), video game, 2D and 3D animation, interactive and non-interactive multimedia, and advertising and related companies with internet and new media. [+]

THIS PROGRAM IS IN SPANISH Taught Do you impress the effects and animations you see in the movies and want to know how they have done? This curiosity can become a profession and take you away into the animation industry and video games. With the Higher Level Training Course in 3D Animation, Games and Interactive EnvironmentsSpecialist Video, you'll acquire the necessary knowledge to give life to interactive multimedia projects, generating virtual spaces and 2D and 3D animation, post-production control processes and monitor the effects of editing. And all this while you first introduced to the exciting world of game design and know the latest tools needed to develop applications and games on any platform. Aimed at young people who seek to develop their professional activity in the field of audiovisual production (cinema, television and video), video game, 2D and 3D animation, interactive and non-interactive multimedia, and advertising and related companies with internet and new media. Why study this course? We are specialized in 3D animation and interactive environments technicians, and also we show you how to apply your knowledge to introduce in the gaming industry and gaming. We have a laboratory equipped with the latest technologies for generating multimedia content and entertainment as well as editing and postproduction facilities. We rely on a theoretical and practical training and the development of real projects with companies as a learning opportunity. Opt for a blended learning through our teaching, a balance between qualified and recognized professionals active hallmark of the specific methodology taught at the IED Madrid. Study IED Madrid means living with all branches of design in a privileged space, a creative experience and a unique opportunity to offer our students. Career Outlook: Creator of 2D and 3D animations. Generating virtual spaces. 3D special effects technician. Developer of multimedia applications and audiovisual products. Editor of interactive and non interactive multimedia audiovisual content. Developer and game designer. LANGUAGE COURSE: SPANISH [-]

One Year Course in Digital Arts and Experience Design

IED – Istituto Europeo di Design Madrid
Online & Campus Combined Full time 1 year January 2017 Spain Madrid

The One Year Course in Digital Arts and Experience Design originated to provide a didactic response to the challenge confronting audiovisual art, currently digital and electronic, with the incorporation and merging of various disciplines. [+]

Course Studies in Interaction Design in Europe 2017. THIS PROGRAM IS TAUGHT IN SPANISH The One Year Course in Digital Arts and Experience Design originated to provide a didactic response to the challenge confronting audiovisual art, currently digital and electronic, with the incorporation and merging of various disciplines. Throughout the year, through an intensive online/attendance-based format, the student acquires a pioneering view of the new design, creation and multimedia based prototyped tools, both electronic and digital, for their subsequent implementation in the new digital arts markets. Job opportunities: Development of hardware and software; show design, concept art and museums; architecture and interior studies; sound, video, photography, illustration and lighting design. The design and audiovisual production markets are inundated by terms like #mapping, #hacking, #internet_of _things, #vijing, #ux, #web_app… The new creators recycle their studios to convert them into laboratories, where they merge more traditional knowledge with the use of new research, development and prototyped tools. Video, sound, photography, illustration, illumination and the design of spaces are combined to shape a wider experience, hybrid and with more impact. The One Year Course in Digital Arts and Experience Design had its origins in this setting, with the desire to provide a didactic response to these changes and become a pioneer and innovative community in the design, art, technology and science sectors. Throughout the academic year, through an intensive online/attendance-based format, the course will respond to the new order of R+D+i in the cultural and technological sector, positioning the student between audiovisual engineering and artistic creativity, motors of the new technologies, innovation and entrepreneurship. The One Year semi-attendance-based courses are aimed towards the rapid professionalization of the student, with a team of active professionals, leading experts in this field today, who, as project directors, will provide students with a clear vision of the industry and will help them to develop their portfolios and discover the best ways to understand and tackle one of the disciplines with the best prospects in the sphere of visual production. The One Year Course in Digital Arts and Experience Design is made up of 60 IED* credits structured in the following way: An attendance-based module (384 hours and 48 IED* credits), whose purpose is to apply in our installations, along with outstanding professionals, the keys of the didactic programme combining study, research and the production of projects. An online and distance module (12 IED* credits), which can be accessed through the e-learning platform of the IED Madrid Campus, which includes the studying of subjects that complement the attendance based module and the production of the final project. The IED credit is the internal quantifying and didactic validation system of the IED Madrid. Each credit reflects the load of online or attendance-based classes, seminars, study sessions and the carrying out of assessment exams. Each IED credit is equivalent to 8 teaching hours for attendance-based modules. For the online modules they reflect a workload of between 16 and 20 hours. STRUCTURE AND TIMETABLE Attendance-based and online modules from January until July. Presentation of the final online project: October. Attendance-based module timetable: Monday to Thursday, from 18:00 to 22:00 h. [-]

Advanced Training Course In Motion Design And Branding Videos

IED – Istituto Europeo di Design Milan
Campus Full time 7 months February 2017 Italy Milan

The Motion Design is the branch of design (brand and product) applied to the film and TV production, specializing in setting in motion graphics, with the ability to create effects, distortions, translation, create the 3D illusion in real or fantastic spaces , manage music and sound effects. The ability to fuse images taken with moving elements and mounted or live, requires directing skills, graphic design, sound design, editing. The objective of the Advanced Training Course in Motion Design and Video Branding is to train professionals able to manage the appropriate technologies, but above all to make their language, the production process, organizational structure inherent in such activities, in order to enter professionally in the areas where the application of motion graphics is wider and promising. [+]

THIS PROGRAM 'TAUGHT IN ITALIAN Who should attend: The Advanced Training Course in Motion Design and Video Branding responds to a form of retraining leading different sectors operators to develop new and profitable skills in a growing market. It is the right specialization for graphics designer, Directors, Documentary Filmmakers, shooting Operators, Sound designers and for those who want to specialize, completing their training. Entry requirements: First and second level degrees; Professional experience in the field. addresses of specialization: The Motion Graphic Designer combines directing skills, graphic design, sound design and editing. Majoring in Motion design and video branding, especially that based video request from the television market (satellite, DTT, TV themes) but also increasingly sought from the web, allows him to deal with other requests from 'multimedia productions', with video clips, videos for trade shows, showrooms, conventions, concerts, corporate videos, infographics animations. Methodology and structure: The curriculum includes three dedicated areas: methodological (motion graphics, applications and functions) Professional (testimonies of the sector agencies on the relationship with customers, the production process, the market) technology (workshops designed to develop a set of necessary programs to maintain the image in motion, starting from After Effect). The teaching in the field of Motion Design and Video Branding offers students the opportunity to learn about the organizational principles of video production related to the design, the professionals, the creative and operational contexts, the inclusion of motion graphics in communication campaigns. In a second step we study the filmic experiments of the historical avant-garde to motion graphics film, the animated television all'infografica branding, from design animated web applications. In the module dedicated to motion graphics trends & features addressing the history of the trends and changes in visual aesthetics, in relation to the evolution of hardware and software tools. Students learn the fundamentals of TV promotion (editing and motion design to tell the content and capture your target audience using all the tools of advertising and branding) and Motion Design & Interactive Media (the graphic interaction systems TV product through cross-platform systems). The course then addresses the applications in space (Exhibit commercial and trade fair, the store, the conventions, the videomapping and integrated video projection) animation and infographics (animation for the video and the web, use of animated infographics) and Branding off tv (institutional videos, product, film, advertising). Ied + Adobe Autodesk // // Microsoft. Thanks to the agreement with the major software house, all students of the course are exclusively and completely free access to the Web Design & Collection package, to Autodesk and Microsoft software. All programs can be used both by IED laboratories both from your personal computer. [-]

Advanced Training Course In Gamification And Engagement Design

IED – Istituto Europeo di Design Milan
Campus Full time 8 months January 2018 Italy Milan

Educational goals: Video games are the primary form of entertainment, spent on various platforms: consoles, tablets, smartphones, social networks, online, smart TV. Represent extraordinary tools to motivate individuals and induce behavior and moods. The game design techniques have benefited in recent years research in psychology, neuro marketing and behavioral sciences, creating a powerful frame work, Gamification, used in the productive sectors of the marketing, health and communication, loyalty, retail and human resources. The Advanced Training Course in Gamification and Engagement Gamification Design wants to offer the designer an operational frame work to create experiences really ingaggianti, functional to different types of targets and business objectives. [+]

Course Studies in Interaction Design in Europe 2017. THIS PROGRAM 'TAUGHT IN ITALIAN Who should attend: The Advanced Training Course in Gamification and Engagement Design aims to explore aspects of gamification as a business practice. The ideal participant comes from the world of marketers, web designers, user experience / interface designers, CEOs, product managers, but also non-profit organizations, NGOs, public bodies. The course is also suitable for startupper and aspiring, providing the keys to give a boost to its super idea from design. They require no preliminary details. addresses of specialization: The Gamification designer is able to rethink and transform, with the engagement, the experiences of individuals and customers in various fields: marketing, health, communication, loyalty, retail and human resources. Figure very much in demand by the market professional, it is able to manage the entire life cycle of a game or project, from strategy to concept, through coordination in development through to post launch management both in start-up area is corporation. Methodology and Structure: The course offers a specialization course focused on the growing market of Gamification, industry officially founded in 2010 but already is estimated to reach $ 5.5 billion in 2018. The training program, integrating methodological, technical and design, provides students with the foundation for a comprehensive professional approach. 13 modules are provided as part of which will be rotated some of the professionals of the most prominent gaming in Italy and internationally. At the end of the course there is a project work. It starts from the History of Gamification: concept, economy, fields of application, objectives and purposes of an gamificata strategy. They analyze the tools and techniques of Game Design for designing a game. Participants enter into the logic of the gaming market, studying the players target and its billion-dollar business, the different gaming platforms (console, tablet, smartphone, social networking, online, smart tv) and the economic and distribution models. They will learn the benefits of a gamificata strategy (engagement, loyalty, increase revenue) how to solve fun and make the user experience and improve internal processes of a company. Motivations and desires of users / beneficiaries players of a specific business are related with the gaming techniques to encourage them. They deepen the principles of neuromarketing studying Visual Connexion, or how the brain perceives reality, the opponents processes, motivational systems, Bias of certainty and emotional Virus, persuasions. An in-depth focus is dedicated to technical, mechanical and dynamic that the game designer uses to create super engagement: levels, badges, points, collaboration, competition, appointment dynamic, onboarding. Complete the course, the reverse engineering of the houses world's most interesting history, broken down by product sector. The last module dedicated to the physical design of Gamification has addressed the issue of the analysis of the market platforms by building a design prototype. Ied + Adobe Autodesk // // Microsoft. Thanks to the agreement with the major software house, all students of the course are exclusively and completely free access to the Web Design & Collection package, to Autodesk and Microsoft software. All programs can be used both by IED laboratories both from your personal computer. [-]

GRADUATE PROGRAM IN INDUSTRIAL DESIGN

Strate
Campus Full time 2 years January 2017 France Paris

At Strate Collège, we design systems and objects for people. We prepare qualified designers though an innovative pedagogy combining artistic and technical training, humanities, entrepreneurship and of course strong ethical foundations. [+]

At Strate Collège, we design systems and objects for people. We prepare qualified designers though an innovative pedagogy combining artistic and technical training, humanities, entrepreneurship and of course strong ethical foundations. According to a Business week survey, Strate Collège is one of the 60 best design schools in the words. During this 18 month program, students will be trained to become professionals thanks to project-based pedagogy; industrial partnerships, a strong emphasis on all representation techniques. CAREER PATH - Industrial designer - Transportation & Mobility Designer - Packaging designer - Interaction designer - UX designer - Retail Designer - Design project leader - Design Manager - Design Consultant ADMISSION REQUIREMENTS - Bachelor honors or equivalent completed, in the field of Applied Arts, Design - Candidates holding a degree in engineering may also apply depending on the practice of an artistic discipline - For applicants whose native language is not English, proof of language proficiency is required: IELTS: 6.0 [-]

Course - Interaction & Technology

ERAM Crossmedia College
Campus Full time 80 hours September 2017 Spain Barcelona

The Interaction and Technology module will develop the competencies and skills needed to deal with the diversity and complexity of existing technological systems, with a particular [+]

Course - Interaction & Technology

(To be opened in Sep. 2015)

 

The Interaction and Technology module will develop the competencies and skills needed to deal with the diversity and complexity of existing technological systems, with a particular emphasis placed on interaction with the user and his own environment. This guarantees the acquisition of critical knowledge about tools and techniques to support this type of process, always present in technological/artistic and multimedia developments. These systems have in common the need for one to acquire knowledge of issues such as high-level programming, computer vision, robotics and their application to interaction, sensors, peripherals, haptic type systems, as well as the user’s general interaction with the environment.... [-]