Course in Arts in North America

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Arts

Courses are academic classes taught by qualified instructors that are intended to enhance participant’s knowledge of a given area or training in a particular discipline. Courses vary broadly in terms of length, size, content and duration.

From indigenous civilizations to modern day empires, North America has plenty of hands-on educational opportunities to offer scholars. Filled with a range of distinct cultures, students can educate themselves in well-rounded way.

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12 Month Full Time - Computer Animation, Visual Effects and Game Design course

Think Tank Training Centre
Campus Full time 1 year September 2017 Canada Vancouver

The Computer Animation, Visual Effects and Game Design Program at Think Tank Training Centre in Toronto Canada is an intensive one-year program that specializes in the latest software, techniques and technologies to cater to the needs of the current film, television and gaming industries. The program consists of respected industry professionals as instructors teaching current curriculum, a mentorship program, and small class sizes offering extensive hands-on training. The program is divided into three 15 week semesters, with course integration to allow assignments to overlap and support one another. Upon successful completion of the program and demo reel the students will be awarded a diploma in Computer Animation, Visual Effects and Game Design. [+]

Course Studies in Arts in North America 2017. The Computer Animation, Visual Effects and Game Design program at Think Tank Training Centre in North Vancouver, Canada is an intensive one-year course that specializes in the latest software, techniques and technologies, and caters to the needs of the film, television and gaming industries. It consists of respected industry professionals as instructors teaching a current curriculum, a mentorship program, and small class sizes with extensive hands-on training. The program is divided into three 15 week semesters, with course integration to allow assignments to overlap and support one another. A diploma in Computer Animation, Visual Effects and Game Design will be awarded upon successful completion of the program requirements and demo reel. Student Testimonials “Think Tank is a special school. I was hired by Bioware after they saw my demo reel, and I ended up beating out a few other senior guys for the position." Shawn Kassian, Bioware (Environment Artist) “Being a student at Think Tank made me feel like I was in an exclusive school for artists seeking to achieve the highest of standards in CG creation.” Adar Bronstein, ICON Creative Studio (Senior 3D Modeling & Texturing Artist) “It was really more of a family than a school. Great, supportive people who were always there to help out if I was having trouble with anything, and were also dedicated to seeing me succeed.” Liam Jones, MPC (Technical Animator) “The school not only cared about my success, but also did everything in their power to make sure I had the tools and skills required to succeed in the industry.” Tanner Roberts, EA Popcap (Environment Artist) “Think Tank surpassed my expectations of what I thought a good VFX school would be. Not only do they provide the academic foundations and resources for artists to learn and grow, Scott and Joe make it their priority to ensure a safe, comfortable and welcoming environment for students to work in.” Emily Luk, Image Engine (Junior Texture Artist) The 12 Month Diploma Program: Course Outline SEMESTER 1 3D Animation This course begins with a brief history of animation, and then exploration into the different methods of key-frame animating: keying pose to pose, straight ahead, path animation and how to edit the animation using the f-curve editor. Students will also explore simple walks and runs for biped and quadruped characters. 3D Modeling Modeling 100 will introduce the concepts and processes of creating three dimensional objects within a virtual environment. You will learn all aspects of polygon modeling and create a variety of objects, including environments and sets, vehicles and organic characters. Introduction to Brush based modeling using Mudbox will also be covered during the latter half of the course. Classsical & Flash Animation Students develop drawing skills while learning the principles of squash and stretch, follow-through and overlapping action, anticipation, timing, key frames and in-between-ing. Lessons in character animation and storyboarding explore the elements necessary to bring an animation to life. This course builds a foundation for 3D classes to follow. Digital Imaging 100 This module provides an in-depth exploration of Adobe Photoshop, the industry standard for digital imaging. Students work on the basics of image editing, color correction, color management, preparing files for print and exporting images. Once the basics are covered, students will then begin to use these tools to texture a variety of objects, thus preparing them for more advanced 3D texturing software and a real-world production environment. Maya 100 Students will be introduced to Autodesk Maya, an advanced 3D animation and content creation software package, with the focus on 3D principles and workflow. Everything from materials, UVs, shaders, rigging, overrides and passes is covered in detail and brings many different industry components together. Texturing 100 The introduction to the world of texturing. Tools such as Photoshop, NDO and Marmoset will be used to provide real-time feedback when texturing props, environments and characters. SEMESTER 2 3D Animation 200 From simple mechanical animations the students will now focus on the basics of character animation. Bringing a synthetic character to life is the goal. Using Maya, students will study acting to dialogue, facial animation, timing, editing animations with F-curves, and all the principles that make a great animation. Using Forward and Inverse Kinematics to pose and animate characters, students will tackle a variety of situations that they will face in the real world of production as a character animator. Students will also learn the significant impact rigging plays in successful animation, and what factors make a good or bad character rig. Video rotoscoping will be used as a visual aid to the animator. 3D Modeling 200 In this second and more advanced module, students will build upon their skills founded in Modeling 100. Attention to detail will be key as students learn to build an “animation- proficient” character with proper topology. Additional techniques will be introduced to add realistic detail to models and speed up modeling times. Efficient, yet impressive, sets and props will be incorporated with other production pipeline classes to achieve a realistic look. This class also includes learning supplementary tools and software to support a variety of modeling and creation pipelines. Acting For Animation 200 This course introduces the fundamental principles of acting for the purpose of creating animation. The exercises will teach how to perform actions differently for various characters and personalities: how to properly do anticipations and reactions for each action, how to do verbal and non-verbal acting, acting between two characters, increasing imagination and creativity and how to act with body language first and facial acting second. Advanced Lighting 200 This course focuses on lighting and shading in a way that will enable artists to better understand how to use any rendering application. Using Maya/Vray, students will have their minds blown when they learn how limited their perception of materials, light and shadow has been all of their lives. When they apply this new understanding to lighting and shading in CG, they will find themselves ahead of the pack in any software. The second half of this course is designed to get students up to speed with the 3D painting package from The Foundry. Emphases are on the integration of Mari into the student’s demo reel workflow and the development of photo-realistic textures. Advanced Texturing 200 This course is an exploration of texture painting for VFX. Students will learn the ins-and-outs of the latest 3D painting packages, and utilize the programs to create photo-realistic textures using a combination of photo projections and hand painting techniques. The course will take an in-depth look at a variety of materials and surfaces such as metals, skin, glass and wet surfaces and how to use a combination of texturing and shading in V-ray for Maya to replicate these materials. Students in this course will take their models to the next level, and will be able to integrate them into live action footage and games seamlessly! Compositing & Visual Effects 200 Students are introduced to the world of the visual effects artist, and the skills and techniques that are used in the field. We discuss how effects are created and how they are integrated into live-action and CG plates. Our goal is to give the students a good understanding of how movie magic is achieved. Particles, mattes, color keying, camera tracking, stabilization and using simple yet effective effects such as glows, flares, depth of field and color correction to achieve a photo-real look will be covered. This course is essential to the understanding of various methods of compositing in order to achieve esthetically beautiful and believable imagery. Digital Sculpting 200 The purpose of Digital Sculpting 200 is to teach the necessary tools to be able to function effectively in a professional working pipeline. This course introduces the techniques and possibilities that Zbrush provides. Students will develop strong fundamentals of pose / proportion, and learn all the necessary techniques to effectively finish sculpting a model and prepare it for pipeline production. Students will also be taught how to work between Zbrush and other major 3D applications, such as Mudbox, for superior results. Game Design 200 Students learn how to work with art assets in the CryEngine game engine and apply this to a class project. While working on this, students get to focus on what they want to pursue as a career. Topics covered include normal map generation and painting, advanced UV techniques, importing geometry, collision meshes, animation systems and more. Students will feel more than comfortable within the CryEngine, have the knowledge to adapt to any realtime/game work environment and know how to keep their digital assets efficient and of high quality. Maya 200 In Maya 200, you will learn the basics of modeling, lighting, texturing and animating a scene using Maya. Students gain an understanding of the interface and workflow of Maya and how to interpret tools and principals learned in Softimage to this alternate platform. The emphasis is placed on the technical aspects of Maya with rigging being a major focus. Mentored Lab 200 During a monitored lab you will be reviewing your progress on current running projects assigned in various classes throughout the week. Each class is structured to provide individual coaching in order to ensure goals and timelines are met on all assignments. A senior academic advisor or a TA is made available to coach, critique and troubleshoot as needed if any problems that arise. This ensures each student gets the necessary help needed in between their classes. Production Pipeline 200 Production 200 allows students the time needed to develop and deploy their final demo reel concepts. The class will also focus on developing the relationship the student will need to get started in the industry after graduation. Outings to mainstream studios in Vancouver and visits from top industry professionals will serve to inspire and guide students to create viable demo reels that will get them hired by the employer of their choice. Traditional Sculpting 200 Our sculpture class is a chance for students to get their hands dirty. Taught by Gideon Hay, an industry veteran for sculpts, maquettes, and props in Vancouver, this class will introduce the basics of building character maquettes, armatures and the use of scalpel as a modelling tool. Anatomy, texture, proportion and character design will be discussed, as well as how they are used in a real production situation. It's also a chance for students to change gears and enjoy making cool art without a computer. Character Creation 200 In this seven week extended workshop, students will learn how to go from a sculpted model to a production ready and efficient game model. Emphasis will be on workflow and problem solving, so that when students are finished the course they will have a production ready model. Confidence is essential when entering the final demo reel semester, and this course will solidify the student's knowledge base on all things character creation. SEMESTER 3 Advanced Shading & Rendering 300 Advanced rendering and engines support students in their demo reel semester with regard to rendering and outputting their created content. Students will feel comfortable rendering in VRay and have the knowledge to create complex materials and lighting situations while keeping their renders efficient. Students will also learn how to utilize a render farm for maximum efficiency and pipeline experience. Career Management 300 Once a student leaves the nest and lands that first job they are faced with a myriad of financial decisions. This course is designed to take the mystery out of topics like: - Getting your foot in the door of the company of your choice - Giving a great interview (or 'how to sell yourself') - Managing your student loan - RSPs and how they are a benefit - Mortgages and why they are easier than you think - How to invest in stocks, GICs and mutual funds and why they make good sense - Freelancing and/or starting your own company. Demo Reel Authoring 300 This course is the last step to getting your demo reel into a format that properly showcases your work. Outputting to video, as well as putting together your own online portfolio will be covered. Understanding Interface design, compression, formats, editing and sound engineering will enable students to make a knockout original presentation that sells your skills and talents. Packaging and overall presentation will also be a focus of this course. Mentoring 300 During third semester, the students will be paired up with a personal mentor who is currently working in the industry. The mentor will coach the student one-on-one through the demo reel process and will provide feedback, advice and critiques. The students will meet with the mentor once a week, and will be given goals and timelines in order to properly structure their very intense final semester. Monitored Lab During a monitored lab, you will be reviewing your progress on current projects assigned in various classes throughout the week. Each class is structured to provide individual coaching for each student in order to ensure goals and timelines are met on all assignments. A senior academic advisor or TA is made available to coach, critique and troubleshoot as needed, if any problems that arise. This ensures that each student gets the necessary help needed in between their classes. Production 300 Production 300 is designed to monitor the progress of the students throughout their final (mentorship) semester. Students are interviewed every two weeks to ensure mentors are effective, time is managed well, and resources are accessed and utilized in an efficient manner. This is a good forum for students to discuss new concepts and technical hurdles. Student Demo Reels [-]

Illustration for Fashion

Esaie Couture Design School
Campus Part time 4 weeks September 2017 USA Manhattan

This intense but fun 4-week course meets in two back-to-back classes once per week. Students will learn the fundamentals of art design in the fashion industry. They will learn the importance of shape, light & shadow, color theory, garment illustration, [+]

This intense but fun 4-week course meets in two back-to-back classes once per week. Students will learn the fundamentals of art design in the fashion industry. They will learn the importance of shape, light & shadow, color theory, garment illustration, and figure drawing through the exploration of different kinds of media such as pencils, color markers, architecture, graphics, collage and fabric. During this process, the students will learn how to apply the fundamentals to their own fashion designs and how to design a mini collection with flats and mood boards. Homework will be assigned, along with a final critique. Course Outline Pencil media - drawing basic shapes, studying light and shadow Exploration and discussion of color theory, working with markers, pencils and collage Drawing garments and details - skirts, pants, dresses, etc Rendering fabrics with markers, color pencils and other media Drawing the fashion figure (part 1) and exploring the body shape Drawing the fashion figure (part 2) adding clothing onto the fashion figure Gathering inspiration Developing an 8 piece mini collection Final presentation Course runs Thursday Evenings, 6:30pm - 9:30pm or Wednesday Mornings, 10:00am - 1:00pm or Saturday Evenings, 4:30pm - 7:30pm Course Duration: 4 weeks Tools & Supplies Chartpak Ad Markers - Cool Gray 1 Chartpak Ad Markers - Cool Gray 5 Chartpak Ad Markers - Cool Gray 7 24-Pack Prismacolor Premier Double-Ended Brush Tip Markers - Khaki 209 24-Pack Prismacolor Premier Double-Ended Brush Tip Markers - Pale Peach 207 Staedtler Lumograph Graphite Drawing & Sketching Pencils, Set of All 16 Degrees (100G19) Staedtler Mars 571 Set of 3 Shapes of French Curves, 57140WP Staedtler Mars Plastic Eraser - Color: White 14x17 Bienfang Marker Paper 24-Pack Pastels Oil Pentel White Gouache 2 Fine Brushes Sketch Book 12-Pack Staedtler Pencils Prerequisites: No experience needed. Open registration.​ Instructor The extremely talented Daniel Mayorga studied Graphic Design and Illustration at Sacred Heart University. He also holds a degree in fashion design. Upon graduation, he interned at Kithe Brewster Inc., famous stylist to the stars. His clients ranged from Heidi Klum to Gwyneth Paltrow, Tyra Banks and the House Wives of Atlanta. Daniel is also an experienced and impassioned teacher, helping others achieve their fashion dreams. [-]

Film Production

Confederation College
Campus Full time 2 years September 2017 Canada Thunder Bay

The two-year Film Production program is an intensive, hands-on introduction to the art and craft of filmmaking, shaped by the practical needs of the film industry. [+]

Course Studies in Arts in North America 2017. Film Production The two-year Film Production program is an intensive, hands-on introduction to the art and craft of filmmaking, shaped by the practical needs of the film industry. As a student in the program, you will gain a comprehensive understanding of the film production process from beginning to end, starting with location scouting, scriptwriting and storyboards and continuing through to editing, production design, film business and photography. In addition, you will learn all of what falls in between, including directing, producing, physical and special effects, wardrobe, lights, camera, grip equipment, sound recording and mixing, cinematography, art direction and more. Our state of the art facility is open 24 hours a day 7 days a week. You will be required to research, prepare, write and produce a number of film projects including short dramas, documentaries (personal and industrial) and TV commercials. Experimentation is encouraged. Courses in film history, communications, photography, the humanities and social sciences will help support and supplement your creative and aesthetic development. [-]

Diploma in Digital Photography

Centre for Arts and Technology
Campus Full time October 2017 Canada Kelowna

LIMITED NUMBER OF SCHOLARSHIPS AVAILABLE FOR UPTO $3000 ON A FIRST COME FIRST SERVE BASIS. APPLY TODAY. Truly passionate about creating art through imagery? Our one year Digital Photography diploma program in Kelowna, BC, will transform you from an amateur or hobby photographer who takes ‘good’ photos, to a business savvy professional. [+]

LIMITED NUMBER OF SCHOLARSHIPS AVAILABLE FOR UPTO $3000 ON A FIRST COME FIRST SERVE BASIS. APPLY TODAY.

Truly passionate about creating art through imagery? Our one year Digital Photography diploma program in Kelowna, BC, will transform you from an amateur or hobby photographer who takes ‘good’ photos, to a business-savvy creative ready for a thrilling career as a professional photographer.

The expression on a bride’s face as she notices tears in her father’s eyes, the beautiful yet devastating eye of a storm, the beauty and perfection of a newborn sleeping contentedly in her mother’s arms - truly great photographs are those that perfectly capture these frozen moments in time. It may take endurance through rain, shine, snow, sleet, blood, tears, malfunctioning equipment, uncooperative subjects, fatigue, and abrupt changes of plans - but professional photographers know their equipment inside and out and are ready to capture a fleeting image at a moment's notice, knowing their perseverance and determination will pay off in the end, with the perfect capture that can never be reproduced in any given situation or by any other artist. This is the photographer’s calling.... [-]


Course: 2D/ 3D Animation

LaSalle College Vancouver
Campus Full time 1 year September 2017 Canada Vancouver

Do you like to draw, create characters and dream up imaginary worlds? If so, take your talent to the next level with the 2D/ 3D Animation Program! [+]

Course: 2D/ 3D Animation

Do you like to draw, create characters and dream up imaginary worlds? If so, take your talent to the next level with the 2D/ 3D Animation Program! By sharpening your drawing skills, designing characters and exploring studio production, learn how to create your very own animated series. This program is designed to provide you with the skills to develop game environmentscomplete with a storyline, villains, heroes, special effects, animated graphics and sound. With the use of various computer applications, learn how to integrate multimedia functions and produce classical and digital animation. From model building to environment modeling to object development, graduates of this one year program can enter the job market with the skills needed to meet the demands of the continuously evolving industry of computer animation.... [-]


Video Games Course

Inter-Dec College
Campus Full time 1 year September 2017 Canada Montreal

The Video Games program at Inter-Dec College develop the skills needed to follow every step required to produce a fully functional video game. From story conception to character design and controller [+]

Video Games Course

Learn to create your own video games with cutting edge animation technology!

The Video Games program at Inter-Dec College develop the skills needed to follow every step required to produce a fully functional video game. From story conception to character design and controller functions, students will master the latest software such as 3ds Max, Combustion, Zbrush, Photoshop, UDK and Nuke.

As a graduate, you will find work with organizations that specialize in creating, managing and producing high-tech projects. From feasibility studies to visual and audio elements of a project, the video games graduate can even use interactive script-writing techniques to enhance his work.... [-]


Sculpture/Painting Certificate

New York Studio School (NYSS)
Campus Full time 3 years September 2017 USA New York

This course is ideal for a student who is interested in gaining/furthering their plastic experience in either Painting or Sculpture. This program, has allowed students to build their portfolio, in order to apply to other programs. [+]

Course Studies in Arts in North America 2017. New York Studio School offers students an opportunity to study in a three year intensive studio Certificate Program. The focus and concentration of the Certificate Program allows individuals to hone in on their chosen areas of study: Painting or Sculpture, with Drawing as an integral component of each discipline. Students begin each semester with either a Drawing or a Sculpture Marathon. NYSS's faculty and guest artists are on site each day teaching during the two week Marathons. For the remaining 13 weeks of the academic semester, students work in their studios focusing on their area of choice: Painting or Sculpture. For the first two years Students are placed in an Atelier setting, where they are given a space which allows them to explore and immerse themselves in their main area of study. Each Atelier has a slightly different philosophy and is outlined by the selected faculty member. Students are encouraged to choose an Atelier that best fit for their goals. The motifs for each Atelier may include or lean towards: working from the perception; direct or indirect observation, abstraction or imagination. The faculty members at the Studio School are professional working artists who work with students based on a curriculum designed by the philosophy and practice of the School. During the third year of the program, students are encouraged to work independently and are allocated to a private/semi private studio. The Certificate Program culminates in a Completion Exhibition - with their fellow graduates. Throughout the duration of the three years, students are encouraged to participate in other course offerings including the lunch time lectures, Professional Development Seminars, Peer Seminar Group: Exhibitions of Contemporary Art and the esteemed Evening Lecture Series that hosts some of New York City's most influential artists, writers, critics, and historians. Students will often register and join the Evening and Saturday classes including Sculpture, Painting, Drawing and Watercolor classes for exposure to other faculty members' working methodologies. This course is ideal for a student who is interested in gaining/furthering their plastic experience in either Painting or Sculpture. Ideally, enrollment is for the full three years, though accommodations can be made for the right applicant to attend one or more semesters, depending upon their availability. This program, has allowed students to build their portfolio, in order to apply to other programs. There is no automatic transfer between the Certificate and MFA programs: students who wish to apply for an MFA while enrolled in the Certificate program must apply directly to the program and will be considered as new applicants. Scholarship Financial aid helps provide highly gifted students the opportunity to experience a rigorous education in the visual arts among a talented peer group and under the guidance of internationally recognized faculty. Most New York Studio School financial assistance is awarded on the basis of the student’s documented financial need as demonstrated by completing and submitting the School's Financial Aid Application found on the "Financial Services" page. All students must complete the Financial Aid Application on an annual basis and be in good academic standing to be considered for financial assistance. In addition to scholarships awarded from the School’s endowed scholarship fund, a number of special scholarships are awarded as funding is made available to the School. JANE CHACE CARROLL Scholarships – provides scholarships of $15,000 per year to qualified MFA students for two full years of study. RAMAPO TRUST Scholarships – awarded to continuing or incoming MFA or Certificate students who are over the age of 40 as funding permits. MILTON & SALLY AVERY ARTS FOUNDATION Scholarships – awarded to continuing and incoming MFA and Certificate students. CHARLES CAJORI SCHOLARSHIP FOR PAINTING – annually awarded to one MFA or Certificate student who demonstrates artistic talent and financial need. LCU FUND FOR WOMEN’S EDUCATION Housing Awards – awarded to continuing or incoming female MFA students who make less than $30,000 a year, receive little or no financial support from family members or others, and remain in good standing within their program of study. ABSOLUTE SECRET Endowed Scholarships – awarded to continuing or incoming students based on financial need. HARRIET GLAZIER Endowed Scholarships for Women Painters – awarded to continuing or incoming female painting students based on financial need. HELENA RUBINSTEIN Foundation Endowed Scholarships – awarded to continuing or incoming female MFA students. HENRY WOLF Foundation Endowed Scholarships – awarded to continuing or incoming MFA or Certificate students based on financial need. PETER RIPPON/ROYAL ACADEMY Travel Award – awarded for use in an exchange program between the Royal Academy of Art in London and the New York Studio School. HOHENBERG Travel Award – awarded for use as a stipend for European travel to full-time qualified students who have attended the New York Studio School for a minimum of 4 semesters. To apply, students must submit a description of travel plans and a recent work for inclusion in an exhibition for applicants. The award is determined by a vote of faculty during the exhibition of submitted artwork. Voting faculty are provided with each applicant's travel plans. CHAUTAUQUA School of Art Scholarships – awarded annually to a full-time student enrolled at the New York Studio School during the Spring semester to attend the Chautauqua Summer Program. [-]

Short course - Music Management

European School of Economics
Campus Full time 3 months January 2017 United Kingdom London USA New York Italy Rome Milan Florence Spain Madrid + 8 more

The ESE Professional Programme in Music Management was designed as a means of providing students with a real working structure to guide them in this innately formless and rapidly evolving field. [+]

The ESE Professional Programme in Music Management was designed as a means of providing students with a real working structure to guide them in this innately formless and rapidly evolving field. The Music Management course has been developed to meet the needs of students who wish to pursue a business and management career in the music industry. A series of lectures, seminars and workshops with both regular and visiting industry specialists introduces candidates to the most significant aspects of the music business, including contract law, intellectual copyright, artist management and the recording industry. Success in the contemporary world of music is increasingly dependent upon business know-how. Assessment for the programme is usually through a group project and presentation. Course Title: ESE Professional Programme in Music Industry Management Intake Dates: January, April, September Modules Offered Artists and Repertoire Digital Music Major Event Management E-Business and E-Commerce Entry Requirements: Application form High-School Diploma Résumé / CV Intermediate command of the English language (TOEFL / IELTS is a plus) Photocopy of passport / ID document Three passport-sized photographs Non-refundable £50 application fee Internship Programme: Upon successful completion of the programme participants may opt to take a 3-month internship fitted to their profile and career objectives. An assessment with the ESE Placement Officer will determine their eligibility for a placement. Intensive English Course (optional): ESE London offers an English Foundation Course which starts 5-weeks prior to the commencement of the programme's start date. Students can choose to participate in one or more weeks, and may decide to do full or half-day instruction. Credits & Recognition: Upon completion of the programme, participants will be awarded an ESE Certification of successful completion of the programme. [-]

Graphic Design Technology Specialist Program

Vancouver Career College
Campus Full time September 2017 Canada Burnaby

The Graphic Design Technology Specialist program at Vancouver Career College will teach you to master a wide range of digital imaging software and prepare you to become a digital media software specialist rather than a graphic ... [+]

Graphic Design Technology Specialist Program

 

The Graphic Design Technology Specialist program at Vancouver Career College will teach you to master a wide range of digital imaging software and prepare you to become a digital media software specialist rather than a graphic designer. You will build a unique skillset encompassing industry standard software, including Illustrator, Photoshop, Fireworks and more. You'll also learn about essential web design software, XHTML, CSS, Premier Pro and After Effects. Upon graduation, you'll be ready to compete for a wide range of design software specialist positions.

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Course - Acting Essentials

Vancouver Film School - VFS
Campus Full time 4 months January 2017 Canada Vancouver

Created specifically for beginners with a strong desire to take their first steps in front of an audience. Acting Essentials is a four month course that introduces the discipline [+]

Created specifically for beginners with a strong desire to take their first steps in front of an audience. Acting Essentials is a four month course that introduces the discipline and is tailored to prepare students to enter our full-time Acting program. What You Will Learn Acting is an art of self-discovery. Your craft is based on a close study of relationships, emotions, and actions, and your talent is seen in every gesture you make and every word you speak in front of the camera. Here are some of the highlights from your four months as an acting student at VFS: Process You will gain an understanding of the benefits of a physical warm-up that includes exercises, voice and body work, and improvisation games. Acting Your first lessons allow you to build your confidence as you study the core techniques of good performance. Camera & Audition At VFS, the focus is on preparing actors for the camera, from your very first audition to the last take of the day on a major film shoot. Start Dates: - January 5, 2015 - March 2, 2015 - May 4, 2015 You Graduate With: - A Certificate in Acting Essentials. - The opportunity to apply to the VFS Full Time Acting program. - Access to the VFS Alumni Directory and Job Board. Program Requirements No program-specific entrance requirements. All you need is a passion for acting and the arts, a strong desire to express yourself and tell stories through performance, and a willingness to collaborate with peers and instructors. Acting Essentials is ideal for those who feel a need to expand their foundation as an Actor and for those without a portfolio sufficient to gain entrance into VFS' one-year Professional Acting program. [-]

Course: Dance/Steps On Broadway

Rennert English Language School
Campus Full time September 2017 USA New York

This program is designed for the English student who has a passion for dance and also wants to experience all that New York City has to offer. [+]

Course Studies in Arts in North America 2017. Course: Dance/Steps On Broadway This program is designed for the English student who has a passion for dance and also wants to experience all that New York City has to offer. Rennert and Steps on Broadway are collaborating to present the perfect mix of language learning and dance training in one of the world’s foremost dance cities. Founded in 1979, Steps on Broadway offers over 50 classes each day, from beginning to advanced levels. A wide range of styles and techniques are taught by an international, world-class faculty. Students will dance and train alongside veterans from Broadway, the Opera and major dance companies including New York City Ballet, Kirov Ballet, Alvin Ailey American Dance Theater, Martha Graham, and Complexions to name a few. Rennert students choose either a specialized schedule in one of three focuses: Ballet, Open Street or Hip-Hop, or select from Steps’ ‘open class’ general dance schedule. Students will get their own membership card to Steps on Broadway, which entitles them to all the benefits of the school including discounts on Master Classes, workshops and at neighborhood stores. Upon completion of the program, a special Dance Certificate, as well as a Rennert Certificate will be awarded to the student. Together, Rennert and Steps on Broadway combine expertise to create a very meaningful and rewarding educational program in English language and professional dance training. Program Highlights Choose a specialized dance focus in ballet, Open street, or Hip Hop or… The flexibility of over 50 classes a day at all levels in ballet, floor barre, jazz, musical theater, modern/contemporary, tap, hip-hop/street, ethnic, gyrokinesis, pilates and yoga Discounts on workshops, master classes, educational events, film nights, performances, and preferred vendors Steps Dance Certificate upon course completion Course Key Facts Course Length 2 weeks minimum Lessons per Week 5 dance classes (1-1.5 hours each) and 16 or 20 hours of English Entry Requirements Completion of dance school questionnaire All English levels English Start Dates 2014 Every Monday Price $112 per week, plus the cost of the English program F1 visa students Arts Plus hours are not counted toward total hours studied. Distance from school 20-30 minutes by subway What you need to know to book this course: No English test is required, all levels accepted No previous dance experience necessary The Steps on Broadway application is required for enrollment Students will be given a Steps on Broadway membership card on their first day, students may take 5 general dance classes a week of their choosing using this card. [-]

The Platform Year

New York Conservatory for Dramatic Arts
Campus Full time 1 year January 2017 USA New York

Training the acting instrument is the first goal in year one. The Meisner technique, voice and text, movement and improvisation introduce you to the road of... [+]

The Platform Year

 

Training the acting instrument is the first goal in year one. The Meisner technique, voice and text, movement and improvisation introduce you to the road of discovery of one’s self as an artist. Next, you begin to explore the technical aspects of working in front of a camera and have the opportunity to learn the information necessary for an actor to function with professionalism on a set.You also begin to work on your craft. You start to explore the given circumstances of a scene and how to own them in an authentic way, taking what the writer has given you and learning how to make those circumstances your truth.While there are many facets to a successful acting career, it all starts with the pure artistry of acting. So your first year at NYCDA is dedicated to developing your acting instrument. It’s an exciting year where you’ll find yourself as an actor and grow, building essential skills and techniques to craft authentic, believable performances. Our program is grounded in the Meisner technique, pioneered by American master Sanford Meisner. You will also study the Stanislavski System of acting, from which all modern acting techniques derive. Of course, you will also receive extensive training in voice, movement, improvisation and more.As the year progresses you’ll really develop your craft, exploring each scene’s unique circumstances so the truths the writer has given you fuel every  movement, every impulse, every expression and inflection. At the end of this year comes the fork in the road where you declare whether you’ll be continuing in our Film and Television Performance Program or the Theater, Film and Television Performance Program with its added emphasis on theater. Advancement to the Film and Television Year or the Theater Year at NYCDA is by invitation only and is based on teacher evaluations, academic standing and final performances  reviewed by the Academic Leadership Team.... [-]


Course - 2D/3D Character Animation

VanArts
Campus Full time 1 year September 2017 Canada Vancouver

A recent survey of the "Top 100 Schools for Animation, Gaming and Design" by Animation Career Review ranked VanArts as #1 in Western Canada [+]

Course - 2D/3D Character Animation

A recent survey of the "Top 100 Schools for Animation, Gaming and Design" by Animation Career Review ranked VanArts as #1 in Western Canada and #11 worldwide.Awesome assignments, inspiring instructors and the opportunity to produce really cool films, knowing it’s your skill that makes the action come alive; that’s what awaits you at VanArts.Everyone knows Vancouver is an incubator for animation talents. You’ll be in the heart of animation country. 2D and 3D animators at VanArts animation school learn their craft while developing meaningful industry relationships. You’ll focus exclusively on the skills you need to break into the animation sector you desire, either 2D or 3D. Either way, character animation is paramount in your studies and you will graduate as a specialist in character animation. Students choose VanArts because, in their own words, the animation school just feels right. Small classes, personalized attention and cross collaboration on special projects – VanArts animation school positions you for immediate success.You’ll be mentored by animators who’ve worked with top studios like Disney, Industrial Light & Magic and Dreamworks. You’ll live and breathe industry concepts like animated character performance, story and visual language, with a working knowledge of Maya in the 3D stream. And your animation school diploma is backed by your professional demo reel and portfolio, so you’re ready to get the job you want.Next Start Dates... [-]


DIRECTOR/PRODUCER/SCREENWRITER PROGRAM

The Film Connection
Online & Campus Combined Part time September 2017 USA Denver West Palm Beach Palm Springs Miami Juneau Hartford Daytona Beach San Diego Orlando Jonesboro New Haven San Francisco Panama City Little Rock Norwalk San Jose Pensacola Bakersfield District of Columbia Muscle Shoals Santa Barbara Tallahassee Eureka Fort Myers Anchorage Boulder Tampa Los Angeles Jacksonville Fairbanks North Star + 28 more

Learn the ins and outs of filmmaking, on-the-job and on the set! With locations across the country, the Film Connection Film School can place you as an apprentice (extern) in an established film production company near where you live. You'll be paired with a seasoned film professional who will mentor you one-on-one on all the aspects of directing, producing, editing, cinematography and more. By learning on-the-job, you'll not only get the hands-on experience you need, but you'll also have the chance to make connections and form important working industry relationships you'd never be able to achieve in a classroom. We are the school that gives you the training, the job experience and the insider access you need in order to break into the business. [+]

DIRECTOR/PRODUCER/SCREENWRITER PROGRAM Learn the ins and outs of filmmaking, on-the-job and on the set! With locations across the country, the Film Connection Film School can place you as an apprentice (extern) in an established film production company near where you live. You'll be paired with a seasoned film professional who will mentor you one-on-one on all the aspects of directing, producing, editing, cinematography and more. By learning on-the-job, you'll not only get the hands-on experience you need, but you'll also have the chance to make connections and form important working industry relationships you'd never be able to achieve in a classroom. We are the school that gives you the training, the job experience and the insider access you need in order to break into the business. TURN YOUR BEST MOVIE IDEA INTO A TREATMENT, PITCH OR SCREENPLAY! Do you have a brilliant idea for a film or hit TV show, but you have no idea how to go about getting it made? If so, you've come to the right place! With our revolutionary director/producer/screenwriting program, the Film Connection doesn't just teach you the rudiments of working in film—we teach you take your creative ideas and turn them into reality. In addition to your local mentor who teaches you on the set, the Film Connection also pairs you with an established film screenwriter, director, or producer—someone with actual film credits, someone who's been part of movies you know and love. This industry legend will work one-on-one with you to help develop your best idea into a marketable treatment, pitch or screenplay—something you can use to get your foot in the door of Hollywood. This is a highly practical, highly effective approach that can only be accomplished via our mentor-apprentice (extern) learning approach, which is why it's something other film schools can't offer. But there's more: once your film idea has been developed, the Film Connection will arrange for you to fly to Los Angeles to pitch the idea to a real Hollywood film executive—someone who can actually help you get the film or TV show made! This is an opportunity you won't find with any other film school. The Film Connection is endorsed by some of the top names in the industry for one reason: our program works. We don't just teach you the techniques of filmmaking—we leverage our own connections to pair you with a credited filmmaker who can actually help you turn your movie idea into something that can actually get made. THE FILM CONNECTION OFFERS A REVOLUTIONARY WAY FOR YOU TO LEARN FILMMAKING AND BREAK INTO THE INDUSTRY, WITHOUT SADDLING YOU WITH CRIPPLING STUDENT DEBT… WHAT YOU WILL LEARN AS AN APPRENTICE (EXTERN) IN THE DIRECTING/PRODUCING PROGRAM: DIRECTING/SHOOTING: • Shot blocking • Working with Actors • Lighting • Grip and Electric • The Art of the Interview • How to Make Your Day WRITING: • How to Pitch a Movie Professionally • How to Develop an Idea • How to Write a Treatment • Screenwriting PRODUCING: o Budgeting o Financing o Deal Making o Contracts, Permits, Licensing [-]

One Year Digital Filmmaking Conservatory

Digital Film Academy and Code Immersives
Campus Full time 1 year January 2017 USA Hell's Kitchen

The One Year Digital Filmmaking Conservatory Program combines practical, hands-on training with the critical theory and foundation that enables beginning level film students to develop into professional filmmakers. Students not only learn the technical elements of film and media production, but as with any conservatory program, a strong emphasis is placed on artistic representation and delivery. Specifically the development of disciplines such as emotional clarity, physical representation and storytelling. Experience level: no filmmaking experience necessary. [+]

Course Studies in Arts in North America 2017. The One Year Digital Filmmaking Conservatory Program combines practical, hands-on training with the critical theory and foundation that enables beginning level film students to develop into professional filmmakers. Students not only learn the technical elements of film and media production, but as with any conservatory program, a strong emphasis is placed on artistic representation and delivery. Specifically the development of disciplines such as emotional clarity, physical representation and storytelling. Experience level: no filmmaking experience necessary. FREE EQUIPMENT ACCESS AFTER GRADUATION DFA graduates are granted a membership - full access to our facilities, equipment and resources all for FREE! Why DFA? Digital Film Academy: On the Leading Edge of Education DFA continues to be innovative and lead the way in digital film and media education. That is why Digital Film Academy is often copied, but never equaled. One-Year Production Membership for Graduates DFA graduates receive a One-Year Production Membership after completing a digital filmmaking program. What does this mean? Continued access to DFA equipment and the facility free of charge! The Membership has been used by alumni to continue their training, shoot their next projects, and begin earning money as independent filmmakers! With the Membership, DFA graduates have a full production company at their fingertips! For more information on the Membership, visit DFA online at www.digitalfilmacademy.com and click on “Membership.” Specializing in Digital Media – 21st Century Technology DFA is the only film school in New York that specializes in 100% digital film and media education. Why is that important? Because unlike other film schools, DFA puts all of its resources and focus into digital film and media programs. If you are interested in digital film or media training, Digital Film Academy is the place to be. State-of-the-Industry Training and Hands-on Programs DFA works with professionals and educators in the industry to create hands-on, immersive programs. Curriculum, equipment, and software is continuously updated and improved to benefit DFA’s students! Whether you are interested in taking a short digital media course to find out if film or digital media is the career choice for you, or a full-time program to gain the necessary skills to begin working in the industry, or whether you need to create a portfolio to apply for a Masters program at a University, DFA has a program to fit your goals, schedule and budget. Students have ample opportunities to work with equipment and to advance their skills by completing digital film projects. Unlimited Lab Time Only DFA has unlimited use of equipment and editing/computer labs during courses. How else can a person become proficient at a technical skill? This is the key to your success and it’s in your hands… so use it! Additional Edit lab time after course completion when you enroll in a Digital Film Academy Filmmaking Program or Digital Media Course, you will receive two to four weeks of additional edit lab time after course completion to finish working on any class projects and to develop your reel. The additional edit lab time during and after your course equals more practice, better proficiency and skill development. Instructors are Professionals DFA instructors are educators and working professionals in the film, television, video and media industry. Instructors provide valuable feedback about the industry and getting employed! DFA is Serious About Your Training As a DFA graduate of a Digital Filmmaking program or workshop, you have the option of re-taking one class or subject. This is one of the many ways DFA supports your training if you experience difficulty grasping a subject or missed a class. DFA can schedule you to audit a class or subject at no extra fee within a future course date. Mentorship & Portfolio Builder “Crew List” is a mentorship program for our students created and developed by the Director of Academic Affairs. New DFA students may receive additional assistance from more experienced DFA students and alumni! DFA graduates continue building their portfolios while staying a part of the DFA community! Continued Support for Graduate’s Career Goals In addition to the One Year Production Membership, DFA supports students career goals by providing students with more opportunities for growth after course completion. DFA graduates receive opportunities to enhance their skills on other DFA student films and projects after graduation! In this creative and technical industry, hands-on training is key. Small Class Sizes DFA limits class sizes to between 10 and 15 students. Most classes average between 6 to 12 students. This means you will have more hands-on time with equipment and more one-on-one time with your instructor. Location DFA is conveniently located just one block from the world famous Times Square entertainment district in New York City. It is the crossroad of the entertainment industry and the best place to learn digital filmmaking and media! [-]