Course in Animation in Belgium

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Animation

Many reputable international universities and other educational institutions offer the opportunity for greater personal development via law courses. These courses discuss current issues and trends involved in such fields as intellectual property and regulatory theory.

If you have an interest in art and technology consider a masters program in animation. With a degree in animation, you will learn how to use the latest software to design and bring to life characters, scenery and much more!

Belgium, officially the Kingdom of Belgium, is a federal state in Western Europe. It is a founding member of the European Union and hosts the EU's headquarters as well as those of several other major international organisations such as NATO.

Top Course Studies in Animation in Belgium 2017

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Sup'Infograph: Animated Film School - Computer Graphics Training

ESRA - École Supérieure de Réalisation Audiovisuelle
Campus Full time 3 years September 2017 Belgium Brussels

Sup'infograph was created within the ESRA in 1997 to meet the growing needs of trades training in computer graphics 2D / 3D, especially those in the realization of animation, game video, special effects in film and TV dressing. [+]

Best Course Studies in Animation in Belgium 2017. Sup'infograph was created within the ESRA in 1997 to meet the growing needs of trades training in computer graphics 2D / 3D, especially those in the realization of animation, game video, special effects in film and TV dressing. The training lasts 3 years, 2 years in the core curriculum. In the third year, students have the opportunity to choose between three options: Realisation / Animation Modeling, Rendering and Light 3D compositing and VFX Besides the theoretical and practical courses, students complete team in an animated short film in the first and third year and an animatic second year. Admission to first year is competitive. This competition is open to graduates and students of final year, subject to success in the Baccalaureate. The curriculum, spread over three years, includes theory, practical work, conducting an animated film every year, and 16 weeks minimum mandatory internships. 1st and 2nd year, the program also provides good learning authoring software that cinema staging and artistic drawing. Teaching is done in software tutorials, with a student by labor station. The achievements by five team represents the synthesis of theoretical and practical. In the second year, students perfect: character modeling, texturing, shaders development, creating skeletons, skinning, animation in general and animation in inverse kinematics, particles, dynamics the rendering. And they manage the mix of sounds from their productions with the students of the ISTS (the department). Outside of classes and practicals, work rooms are available to students free service from 19:00 until 22:00 from Monday to Thursday and until 19:00 on Friday and Saturday. 1st and 2nd year, lessons are on average 25 hours per week. Students must complete eight weeks of mandatory courses in 2nd and 3rd year, a total of 16 weeks. [-]